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<title>pugl/examples, branch master</title>
<subtitle>Personal pugl branch for bug fixes and opening up to allow other render backends</subtitle>
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<entry>
<title>Fix cursor persisting into titlebar (Windows)</title>
<updated>2020-10-14T20:01:00+00:00</updated>
<author>
<name>Jordan Halase</name>
<email>jordan@halase.me</email>
</author>
<published>2020-10-14T20:01:00+00:00</published>
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<entry>
<title>Fix missing default size in pugl_print_events</title>
<updated>2020-10-14T20:00:20+00:00</updated>
<author>
<name>Jordan Halase</name>
<email>jordan@halase.me</email>
</author>
<published>2020-10-14T20:00:20+00:00</published>
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</entry>
<entry>
<title>Explicitly declare all special methods</title>
<updated>2020-10-14T19:02:41+00:00</updated>
<author>
<name>David Robillard</name>
<email>d@drobilla.net</email>
</author>
<published>2020-10-14T19:02:41+00:00</published>
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<entry>
<title>Move cube vertex data to the file where it is actually used</title>
<updated>2020-10-04T15:36:05+00:00</updated>
<author>
<name>David Robillard</name>
<email>d@drobilla.net</email>
</author>
<published>2020-10-04T15:35:26+00:00</published>
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</entry>
<entry>
<title>Use refresh rate to better drive example event loop</title>
<updated>2020-10-04T10:52:40+00:00</updated>
<author>
<name>David Robillard</name>
<email>d@drobilla.net</email>
</author>
<published>2020-10-03T17:38:56+00:00</published>
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<entry>
<title>Print all view hints in shader demo and hint tests</title>
<updated>2020-10-04T10:51:35+00:00</updated>
<author>
<name>David Robillard</name>
<email>d@drobilla.net</email>
</author>
<published>2020-10-03T17:38:54+00:00</published>
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<entry>
<title>Change FPS print format in demos for consistency with other output</title>
<updated>2020-10-03T17:38:49+00:00</updated>
<author>
<name>David Robillard</name>
<email>d@drobilla.net</email>
</author>
<published>2020-10-03T17:38:49+00:00</published>
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</entry>
<entry>
<title>Improve struct packing</title>
<updated>2020-07-05T16:47:39+00:00</updated>
<author>
<name>David Robillard</name>
<email>d@drobilla.net</email>
</author>
<published>2020-07-05T13:01:17+00:00</published>
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Unfortunately there is no warning like Wpadded but only for internal padding,
so that can't be turned on, but if there was, after this commit the build would
be clean with it.  Maybe some day...
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Unfortunately there is no warning like Wpadded but only for internal padding,
so that can't be turned on, but if there was, after this commit the build would
be clean with it.  Maybe some day...
</pre>
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</entry>
<entry>
<title>Add puglSetCursor()</title>
<updated>2020-06-13T15:18:26+00:00</updated>
<author>
<name>Jean Pierre Cimalando</name>
<email>jp-dev@inbox.ru</email>
</author>
<published>2020-06-01T11:03:16+00:00</published>
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<entry>
<title>Cleanup: Fix implicit conversion warnings with clang</title>
<updated>2020-06-13T15:18:23+00:00</updated>
<author>
<name>David Robillard</name>
<email>d@drobilla.net</email>
</author>
<published>2020-06-07T10:47:20+00:00</published>
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