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+/*
+ Copyright 2012-2019 David Robillard <http://drobilla.net>
+
+ Permission to use, copy, modify, and/or distribute this software for any
+ purpose with or without fee is hereby granted, provided that the above
+ copyright notice and this permission notice appear in all copies.
+
+ THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+*/
+
+/**
+ @file pugl_embed_demo.c An example of embedding a view in another.
+*/
+
+#define GL_SILENCE_DEPRECATION 1
+
+#include "demo_utils.h"
+#include "test/test_utils.h"
+
+#include "pugl/gl.h"
+#include "pugl/pugl.h"
+#include "pugl/pugl_gl.h"
+
+#include <math.h>
+#include <stdbool.h>
+#include <stdint.h>
+#include <stdio.h>
+#include <string.h>
+
+static const int borderWidth = 64;
+
+typedef struct
+{
+ PuglWorld* world;
+ PuglView* parent;
+ PuglView* child;
+ bool continuous;
+ int quit;
+ double xAngle;
+ double yAngle;
+ float dist;
+ double lastMouseX;
+ double lastMouseY;
+ double lastDrawTime;
+ unsigned framesDrawn;
+ bool mouseEntered;
+ bool verbose;
+} PuglTestApp;
+
+static const float backgroundVertices[] = {
+ -1.0f, 1.0f, -1.0f, // Top left
+ 1.0f, 1.0f, -1.0f, // Top right
+ -1.0f, -1.0f, -1.0f, // Bottom left
+ 1.0f, -1.0f, -1.0f, // Bottom right
+};
+
+static PuglRect
+getChildFrame(const PuglRect parentFrame)
+{
+ const PuglRect childFrame = {
+ borderWidth,
+ borderWidth,
+ parentFrame.width - 2 * borderWidth,
+ parentFrame.height - 2 * borderWidth
+ };
+
+ return childFrame;
+}
+
+static void
+onReshape(PuglView* view, int width, int height)
+{
+ (void)view;
+
+ const float aspect = (float)width / (float)height;
+
+ glEnable(GL_DEPTH_TEST);
+ glDepthFunc(GL_LESS);
+ glClearColor(0.2f, 0.2f, 0.2f, 1.0f);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glViewport(0, 0, width, height);
+
+ float projection[16];
+ perspective(projection, 1.8f, aspect, 1.0f, 100.0f);
+ glLoadMatrixf(projection);
+}
+
+static void
+onDisplay(PuglView* view)
+{
+ PuglTestApp* app = (PuglTestApp*)puglGetHandle(view);
+
+ const double thisTime = puglGetTime(app->world);
+ if (app->continuous) {
+ const double dTime = thisTime - app->lastDrawTime;
+ app->xAngle = fmod(app->xAngle + dTime * 100.0, 360.0);
+ app->yAngle = fmod(app->yAngle + dTime * 100.0, 360.0);
+ }
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0f, 0.0f, app->dist * -1);
+ glRotatef((float)app->xAngle, 0.0f, 1.0f, 0.0f);
+ glRotatef((float)app->yAngle, 1.0f, 0.0f, 0.0f);
+
+ const float bg = app->mouseEntered ? 0.2f : 0.1f;
+ glClearColor(bg, bg, bg, 1.0f);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ if (puglHasFocus(app->child)) {
+ // Draw cube surfaces
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
+ glVertexPointer(3, GL_FLOAT, 0, cubeStripVertices);
+ glColorPointer(3, GL_FLOAT, 0, cubeStripVertices);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 14);
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_VERTEX_ARRAY);
+
+ glColor3f(0.0f, 0.0f, 0.0f);
+ } else {
+ glColor3f(1.0f, 1.0f, 1.0f);
+ }
+
+ // Draw cube wireframe
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(3, GL_FLOAT, 0, cubeFrontLineLoop);
+ glDrawArrays(GL_LINE_LOOP, 0, 4);
+ glVertexPointer(3, GL_FLOAT, 0, cubeBackLineLoop);
+ glDrawArrays(GL_LINE_LOOP, 0, 4);
+ glVertexPointer(3, GL_FLOAT, 0, cubeSideLines);
+ glDrawArrays(GL_LINES, 0, 8);
+ glDisableClientState(GL_VERTEX_ARRAY);
+
+ app->lastDrawTime = thisTime;
+ ++app->framesDrawn;
+}
+
+static void
+swapFocus(PuglTestApp* app)
+{
+ if (puglHasFocus(app->parent)) {
+ puglGrabFocus(app->child);
+ } else {
+ puglGrabFocus(app->parent);
+ }
+
+ puglPostRedisplay(app->parent);
+ puglPostRedisplay(app->child);
+}
+
+static void
+onKeyPress(PuglView* view, const PuglEventKey* event, const char* prefix)
+{
+ PuglTestApp* app = (PuglTestApp*)puglGetHandle(view);
+ PuglRect frame = puglGetFrame(view);
+
+ if (event->key == '\t') {
+ swapFocus(app);
+ } else if (event->key == 'q' || event->key == PUGL_KEY_ESCAPE) {
+ app->quit = 1;
+ } else if (event->state & PUGL_MOD_CTRL && event->key == 'c') {
+ puglSetClipboard(view, NULL, "Pugl test", strlen("Pugl test") + 1);
+ fprintf(stderr, "%sCopy \"Pugl test\"\n", prefix);
+ } else if (event->state & PUGL_MOD_CTRL && event->key == 'v') {
+ const char* type = NULL;
+ size_t len = 0;
+ const char* text = (const char*)puglGetClipboard(view, &type, &len);
+ fprintf(stderr, "%sPaste \"%s\"\n", prefix, text);
+ } else if (event->state & PUGL_MOD_SHIFT) {
+ if (event->key == PUGL_KEY_UP) {
+ frame.height += 10;
+ } else if (event->key == PUGL_KEY_DOWN) {
+ frame.height -= 10;
+ } else if (event->key == PUGL_KEY_LEFT) {
+ frame.width -= 10;
+ } else if (event->key == PUGL_KEY_RIGHT) {
+ frame.width += 10;
+ } else {
+ return;
+ }
+ puglSetFrame(view, frame);
+ } else {
+ if (event->key == PUGL_KEY_UP) {
+ frame.y -= 10;
+ } else if (event->key == PUGL_KEY_DOWN) {
+ frame.y += 10;
+ } else if (event->key == PUGL_KEY_LEFT) {
+ frame.x -= 10;
+ } else if (event->key == PUGL_KEY_RIGHT) {
+ frame.x += 10;
+ } else {
+ return;
+ }
+ puglSetFrame(view, frame);
+ }
+}
+
+static PuglStatus
+onParentEvent(PuglView* view, const PuglEvent* event)
+{
+ PuglTestApp* app = (PuglTestApp*)puglGetHandle(view);
+ const PuglRect parentFrame = puglGetFrame(view);
+
+ printEvent(event, "Parent: ", app->verbose);
+
+ switch (event->type) {
+ case PUGL_CONFIGURE:
+ onReshape(view,
+ (int)event->configure.width,
+ (int)event->configure.height);
+
+ puglSetFrame(app->child, getChildFrame(parentFrame));
+ break;
+ case PUGL_EXPOSE:
+ if (puglHasFocus(app->parent)) {
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
+ glVertexPointer(3, GL_FLOAT, 0, backgroundVertices);
+ glColorPointer(3, GL_FLOAT, 0, backgroundVertices);
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+ glDisableClientState(GL_COLOR_ARRAY);
+ glDisableClientState(GL_VERTEX_ARRAY);
+ } else {
+ glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ }
+ break;
+ case PUGL_KEY_PRESS:
+ onKeyPress(view, &event->key, "Parent: ");
+ break;
+ case PUGL_MOTION_NOTIFY:
+ break;
+ case PUGL_CLOSE:
+ app->quit = 1;
+ break;
+ default:
+ break;
+ }
+
+ return PUGL_SUCCESS;
+}
+
+static PuglStatus
+onEvent(PuglView* view, const PuglEvent* event)
+{
+ PuglTestApp* app = (PuglTestApp*)puglGetHandle(view);
+
+ printEvent(event, "Child: ", app->verbose);
+
+ switch (event->type) {
+ case PUGL_CONFIGURE:
+ onReshape(view, (int)event->configure.width, (int)event->configure.height);
+ break;
+ case PUGL_EXPOSE:
+ onDisplay(view);
+ break;
+ case PUGL_CLOSE:
+ app->quit = 1;
+ break;
+ case PUGL_KEY_PRESS:
+ onKeyPress(view, &event->key, "Child: ");
+ break;
+ case PUGL_MOTION_NOTIFY:
+ app->xAngle -= event->motion.x - app->lastMouseX;
+ app->yAngle += event->motion.y - app->lastMouseY;
+ app->lastMouseX = event->motion.x;
+ app->lastMouseY = event->motion.y;
+ puglPostRedisplay(view);
+ puglPostRedisplay(app->parent);
+ break;
+ case PUGL_SCROLL:
+ app->dist = fmaxf(10.0f, app->dist + (float)event->scroll.dy);
+ puglPostRedisplay(view);
+ break;
+ case PUGL_ENTER_NOTIFY:
+ app->mouseEntered = true;
+ break;
+ case PUGL_LEAVE_NOTIFY:
+ app->mouseEntered = false;
+ break;
+ default:
+ break;
+ }
+
+ return PUGL_SUCCESS;
+}
+
+int
+main(int argc, char** argv)
+{
+ PuglTestApp app = {0};
+ app.dist = 10;
+
+ const PuglTestOptions opts = puglParseTestOptions(&argc, &argv);
+ if (opts.help) {
+ puglPrintTestUsage("pugl_test", "");
+ return 1;
+ }
+
+ app.continuous = opts.continuous;
+ app.verbose = opts.verbose;
+
+ app.world = puglNewWorld();
+ app.parent = puglNewView(app.world);
+ app.child = puglNewView(app.world);
+
+ puglSetClassName(app.world, "Pugl Test");
+
+ const PuglRect parentFrame = { 0, 0, 512, 512 };
+ puglSetFrame(app.parent, parentFrame);
+ puglSetMinSize(app.parent, borderWidth * 3, borderWidth * 3);
+ puglSetAspectRatio(app.parent, 1, 1, 16, 9);
+ puglSetBackend(app.parent, puglGlBackend());
+
+ puglSetViewHint(app.parent, PUGL_USE_DEBUG_CONTEXT, opts.errorChecking);
+ puglSetViewHint(app.parent, PUGL_RESIZABLE, opts.resizable);
+ puglSetViewHint(app.parent, PUGL_SAMPLES, opts.samples);
+ puglSetViewHint(app.parent, PUGL_DOUBLE_BUFFER, opts.doubleBuffer);
+ puglSetViewHint(app.parent, PUGL_SWAP_INTERVAL, opts.doubleBuffer);
+ puglSetViewHint(app.parent, PUGL_IGNORE_KEY_REPEAT, opts.ignoreKeyRepeat);
+ puglSetHandle(app.parent, &app);
+ puglSetEventFunc(app.parent, onParentEvent);
+
+ PuglStatus st = PUGL_SUCCESS;
+ const uint8_t title[] = { 'P', 'u', 'g', 'l', ' ',
+ 'P', 'r', 0xC3, 0xBC, 'f', 'u', 'n', 'g', 0 };
+ if ((st = puglCreateWindow(app.parent, (const char*)title))) {
+ return logError("Failed to create parent window (%s)\n",
+ puglStrerror(st));
+ }
+
+ puglSetFrame(app.child, getChildFrame(parentFrame));
+ puglSetParentWindow(app.child, puglGetNativeWindow(app.parent));
+
+ puglSetViewHint(app.child, PUGL_USE_DEBUG_CONTEXT, opts.errorChecking);
+ puglSetViewHint(app.child, PUGL_SAMPLES, opts.samples);
+ puglSetViewHint(app.child, PUGL_DOUBLE_BUFFER, opts.doubleBuffer);
+ puglSetViewHint(app.child, PUGL_SWAP_INTERVAL, 0);
+ puglSetBackend(app.child, puglGlBackend());
+ puglSetViewHint(app.child, PUGL_IGNORE_KEY_REPEAT, opts.ignoreKeyRepeat);
+ puglSetHandle(app.child, &app);
+ puglSetEventFunc(app.child, onEvent);
+
+ if ((st = puglCreateWindow(app.child, NULL))) {
+ return logError("Failed to create child window (%s)\n",
+ puglStrerror(st));
+ }
+
+ puglShowWindow(app.parent);
+ puglShowWindow(app.child);
+
+ PuglFpsPrinter fpsPrinter = { puglGetTime(app.world) };
+ bool requestedAttention = false;
+ while (!app.quit) {
+ const double thisTime = puglGetTime(app.world);
+
+ if (app.continuous) {
+ puglPostRedisplay(app.parent);
+ puglPostRedisplay(app.child);
+ } else {
+ puglPollEvents(app.world, -1);
+ }
+
+ puglDispatchEvents(app.world);
+
+ if (!requestedAttention && thisTime > 5.0) {
+ puglRequestAttention(app.parent);
+ requestedAttention = true;
+ }
+
+ if (app.continuous) {
+ puglPrintFps(app.world, &fpsPrinter, &app.framesDrawn);
+ }
+ }
+
+ puglFreeView(app.child);
+ puglFreeView(app.parent);
+ puglFreeWorld(app.world);
+
+ return 0;
+}