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+/*
+ Copyright 2019 David Robillard <http://drobilla.net>
+
+ Permission to use, copy, modify, and/or distribute this software for any
+ purpose with or without fee is hereby granted, provided that the above
+ copyright notice and this permission notice appear in all copies.
+
+ THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+*/
+
+/**
+ @file mac_gl.m OpenGL graphics backend for MacOS.
+*/
+
+#include "pugl/detail/implementation.h"
+#include "pugl/detail/mac.h"
+#include "pugl/pugl_gl_backend.h"
+
+#ifndef __MAC_10_10
+#define NSOpenGLProfileVersion4_1Core NSOpenGLProfileVersion3_2Core
+typedef NSUInteger NSEventModifierFlags;
+typedef NSUInteger NSWindowStyleMask;
+#endif
+
+@interface PuglOpenGLView : NSOpenGLView
+{
+@public
+ PuglView* puglview;
+}
+
+@end
+
+@implementation PuglOpenGLView
+
+- (id) initWithFrame:(NSRect)frame
+{
+ const int major = puglview->hints.context_version_major;
+ const int profile = ((puglview->hints.use_compat_profile || major < 3)
+ ? NSOpenGLProfileVersionLegacy
+ : puglview->hints.context_version_major >= 4
+ ? NSOpenGLProfileVersion4_1Core
+ : NSOpenGLProfileVersion3_2Core);
+
+ NSOpenGLPixelFormatAttribute pixelAttribs[16] = {
+ NSOpenGLPFADoubleBuffer,
+ NSOpenGLPFAAccelerated,
+ NSOpenGLPFAOpenGLProfile, profile,
+ NSOpenGLPFAColorSize, 32,
+ NSOpenGLPFADepthSize, 32,
+ NSOpenGLPFAMultisample, puglview->hints.samples ? 1 : 0,
+ NSOpenGLPFASampleBuffers, puglview->hints.samples ? 1 : 0,
+ NSOpenGLPFASamples, puglview->hints.samples,
+ 0};
+
+ NSOpenGLPixelFormat* pixelFormat = [
+ [NSOpenGLPixelFormat alloc] initWithAttributes:pixelAttribs];
+
+ if (pixelFormat) {
+ self = [super initWithFrame:frame pixelFormat:pixelFormat];
+ [pixelFormat release];
+ } else {
+ self = [super initWithFrame:frame];
+ }
+
+ if (self) {
+ [[self openGLContext] makeCurrentContext];
+ [self reshape];
+ }
+ return self;
+}
+
+- (void) reshape
+{
+ PuglWrapperView* wrapper = (PuglWrapperView*)[self superview];
+
+ [super reshape];
+ [wrapper dispatchConfigure:[self bounds]];
+}
+
+- (void) update
+{
+ PuglWrapperView* wrapper = (PuglWrapperView*)[self superview];
+
+ [super update];
+ [wrapper dispatchConfigure:[self bounds]];
+}
+
+@end
+
+static int
+puglMacGlConfigure(PuglView* PUGL_UNUSED(view))
+{
+ return 0;
+}
+
+static int
+puglMacGlCreate(PuglView* view)
+{
+ PuglInternals* impl = view->impl;
+ PuglOpenGLView* drawView = [PuglOpenGLView alloc];
+
+ drawView->puglview = view;
+ [drawView initWithFrame:NSMakeRect(0, 0, view->width, view->height)];
+ if (view->hints.resizable) {
+ [drawView setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
+ } else {
+ [drawView setAutoresizingMask:NSViewNotSizable];
+ }
+
+ impl->drawView = drawView;
+ return 0;
+}
+
+static int
+puglMacGlDestroy(PuglView* view)
+{
+ PuglOpenGLView* const drawView = (PuglOpenGLView*)view->impl->drawView;
+
+ [drawView removeFromSuperview];
+ [drawView release];
+
+ view->impl->drawView = nil;
+ return 0;
+}
+
+static int
+puglMacGlEnter(PuglView* view, bool PUGL_UNUSED(drawing))
+{
+ PuglOpenGLView* const drawView = (PuglOpenGLView*)view->impl->drawView;
+
+ [[drawView openGLContext] makeCurrentContext];
+ return 0;
+}
+
+static int
+puglMacGlLeave(PuglView* view, bool drawing)
+{
+ PuglOpenGLView* const drawView = (PuglOpenGLView*)view->impl->drawView;
+
+ if (drawing) {
+ [[drawView openGLContext] flushBuffer];
+ }
+
+ [NSOpenGLContext clearCurrentContext];
+
+ return 0;
+}
+
+static int
+puglMacGlResize(PuglView* view, int PUGL_UNUSED(width), int PUGL_UNUSED(height))
+{
+ PuglOpenGLView* const drawView = (PuglOpenGLView*)view->impl->drawView;
+
+ [drawView reshape];
+
+ return 0;
+}
+
+static void*
+puglMacGlGetContext(PuglView* PUGL_UNUSED(view))
+{
+ return NULL;
+}
+
+const PuglBackend* puglGlBackend(void)
+{
+ static const PuglBackend backend = {
+ puglMacGlConfigure,
+ puglMacGlCreate,
+ puglMacGlDestroy,
+ puglMacGlEnter,
+ puglMacGlLeave,
+ puglMacGlResize,
+ puglMacGlGetContext
+ };
+
+ return &backend;
+}