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Personal pugl branch for bug fixes and opening up to allow other render backends
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Author
2019-12-09
Fix use of incorrect union element
David Robillard
2019-12-09
Cleanup: Fix whitespace
David Robillard
2019-11-21
Cleanup: Fix flake8 warnings
David Robillard
2019-11-21
Check explicitly for GLX and only link against the necessary library
David Robillard
2019-11-21
Rename "backend" headers
David Robillard
2019-11-21
Use consistent include guards
David Robillard
2019-11-21
X11: Remove libGL dependency from GL backend
David Robillard
2019-11-21
Clean up configuration code
David Robillard
2019-11-20
Mac: Move puglGetProcAddress() to mac_gl.m
David Robillard
2019-11-20
Mac: Fix unused parameter warning
David Robillard
2019-11-18
Cleanup: Remove unnecessary includes
David Robillard
2019-11-18
Move puglGetProcAddress to pugl_gl_backend.h
David Robillard
2019-11-18
Add test utility function for logging errors
David Robillard
2019-11-18
Ignore clang-tidy warnings in system headers
David Robillard
2019-11-18
Add error checking option to test programs
David Robillard
2019-11-17
X11: Don't select on server socket if events are already queued
osch
2019-11-17
X11: Support pasting (almost) arbitrarily long text
David Robillard
2019-11-17
X11: Don't send expose events to invisible windows
David Robillard
2019-11-17
X11: Track visibility via system events
David Robillard
2019-11-17
Use typedefs for flag types
David Robillard
2019-11-17
Cleanup: Use consistent formatting for field documentation
David Robillard
2019-11-09
Add clang-tidy file and update lint target
David Robillard
2019-11-09
Fix various clang-tidy warnings
David Robillard
2019-11-09
Make pugl_gl3_test deterministic
David Robillard
2019-11-09
Add puglStrerror() and improve test program error reporting
David Robillard
2019-11-03
Remove redisplay flag and add puglPostRedisplayRect()
David Robillard
2019-11-03
X11: Only merge expose events if they intersect
David Robillard
2019-11-03
Add puglGetNativeWorld()
David Robillard
2019-11-03
Windows: Do not require backends to have a surface
David Robillard
2019-11-03
Add pugl_print_events test program
David Robillard
2019-11-03
Expose functional stub backend
David Robillard
2019-11-03
Move platform stub configuration code to platform headers
David Robillard
2019-11-03
Add stub implementations of backend functions
David Robillard
2019-11-03
Add verbose option to test programs to print all events
David Robillard
2019-11-03
Fix puglFreeView() crashes when window creation failed
Jordan Halase
2019-11-03
Cleanup: Fix whitespace
David Robillard
2019-11-03
Fix duplicate word in error message
David Robillard
2019-11-03
Windows: Fix GL context flags
David Robillard
2019-10-21
Don't use compatible profile in pugl_gl3_test
David Robillard
2019-10-15
Mac: Remove unused method declaration
David Robillard
2019-09-16
Fix memory leak
David Robillard
2019-09-14
Windows: Fix Cairo backend build
David Robillard
2019-09-14
Add support for using a debug OpenGL context
David Robillard
2019-09-14
Wrap deprecated declarations in PUGL_DISABLE_DEPRECATED
David Robillard
2019-09-07
Build documentation on CI
David Robillard
2019-09-07
Improve documentation and use LV2 documentation style
David Robillard
2019-09-07
Clean up error handling
David Robillard
2019-09-07
Add clipboard support
David Robillard
2019-09-07
Cleanup: Fix whitespace
David Robillard
2019-09-07
Windows: Fix library leak during world creation
David Robillard
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