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Personal pugl branch for bug fixes and opening up to allow other render backends
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Author
2019-07-21
Draw during resizing on MacOS
David Robillard
2019-07-21
Clean up Objective C syntax
David Robillard
2019-07-21
Draw during resizing on Windows
David Robillard
2019-07-21
Draw in pugl_test according to display time
David Robillard
2019-07-21
Fix initial window display on Windows
David Robillard
2019-07-21
Clean up event loop on MacOS
David Robillard
2019-07-21
Fix tracking area implementation on MacOS
David Robillard
2019-07-21
Make time start from approximately zero
David Robillard
2019-07-20
Remove redisplay flag and use system events instead
David Robillard
2019-07-20
Add CI rows for MinGW
David Robillard
2019-07-20
Use C for Windows implementation
David Robillard
2019-06-30
Make translateKey take a PuglEventKey
David Robillard
2019-06-30
Send a configure event on initial window mapping
David Robillard
2019-06-30
Tidy up whitespace
David Robillard
2019-06-30
Clean up redundant wrappers around SetWindowLongPtr
David Robillard
2019-06-30
Implement attributes on Windows
David Robillard
2019-06-30
Clean up window creation on Windows
David Robillard
2019-06-29
Fix horizontal mouse axis in pugl_test
David Robillard
2019-06-29
Fix various warnings
David Robillard
2019-06-29
Implement attributes on MacOS
David Robillard
2019-06-27
Enable vsync on Windows
David Robillard
2019-06-27
Draw while resizing on Windows
David Robillard
2019-06-27
Add pugl_test option to continuously animate and report FPS
David Robillard
2019-06-27
Add puglGetTime()
David Robillard
2019-06-27
Fix documentation
David Robillard
2019-06-27
Remove redundant glFlush on Windows
David Robillard
2019-06-27
Fix some warnings on Windows
David Robillard
2019-06-27
Remove dead code on Windows
David Robillard
2019-06-27
Fix double-buffering
David Robillard
2019-06-27
Add pugl_test options for FSAA and double-buffering
David Robillard
2019-06-27
Fix window embedding on Windows
Stefan Westerfeld
2019-06-27
Fix window embedding on MacOS
Stefan Westerfeld
2019-06-27
Make event processing non-blocking on MacOS
Stefan Westerfeld
2019-06-27
Defer to NSOpenGLView reshape method
David Robillard
2019-06-27
Build test programs in bundles on MacOS
David Robillard
2019-06-27
Disable deprecation warnings on MacOS
David Robillard
2019-06-27
Fix const casts
David Robillard
2019-06-27
Consistently use uint32_t everywhere
David Robillard
2019-06-25
Fix void function prototypes
David Robillard
2019-06-25
Fix unnecessary const cast
David Robillard
2019-04-20
Add ARM CI rows
David Robillard
2019-04-14
Add Gitlab CI configuration
David Robillard
2019-04-14
Fix MacOS build
David Robillard
2019-04-14
Update autowaf
David Robillard
2019-04-14
Squashed 'waflib/' changes from d7a7ca4..27a69a7
David Robillard
2019-02-17
Add puglGetProcAddress for using OpenGL extensions
David Robillard
2019-02-17
Squash blank line
David Robillard
2019-02-17
Add configuration API
David Robillard
2019-02-17
Gracefully handle failure to create window in pugl_test
David Robillard
2019-02-16
Remove spurious double blank lines
David Robillard
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