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Personal pugl branch for bug fixes and opening up to allow other render backends
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Author
2019-07-21
Tidy up X11 code
David Robillard
2019-07-21
Make windows miniaturizable on MacOS
David Robillard
2019-07-21
Remove redundant and mismatched prototype
David Robillard
2019-07-21
Show minimize and maximize buttons on top level windows on Windows
David Robillard
2019-07-21
Add puglRequestAttention()
David Robillard
2019-07-21
Fix handling of WM_DELETE_WINDOW
David Robillard
2019-07-21
Use local display and window variables for brevity
David Robillard
2019-07-21
Implement focus on MacOS
David Robillard
2019-07-21
Implement puglGrabFocus on Windows and MacOS
David Robillard
2019-07-21
Implement aspect ratio on MacOS
David Robillard
2019-07-21
Set square aspect ratio on pugl_test window
David Robillard
2019-07-21
Gracefully handle failure to create window
David Robillard
2019-07-21
Set title and minimum size for pugl_cairo_test window
David Robillard
2019-07-21
Fix Cairo on MacOS
David Robillard
2019-07-21
Fix initial display on Windows again
David Robillard
2019-07-21
Implement focus on Windows
David Robillard
2019-07-21
Implement enter and leave notifications on Windows
David Robillard
2019-07-21
Print more information about crossing and focus events
David Robillard
2019-07-21
Implement enter and leave notifications on MacOS
David Robillard
2019-07-21
Show mouse enter/leave state in pugl_test background
David Robillard
2019-07-21
Remove redundant prototypes
David Robillard
2019-07-21
Draw during resizing on MacOS
David Robillard
2019-07-21
Clean up Objective C syntax
David Robillard
2019-07-21
Draw during resizing on Windows
David Robillard
2019-07-21
Draw in pugl_test according to display time
David Robillard
2019-07-21
Fix initial window display on Windows
David Robillard
2019-07-21
Clean up event loop on MacOS
David Robillard
2019-07-21
Fix tracking area implementation on MacOS
David Robillard
2019-07-21
Make time start from approximately zero
David Robillard
2019-07-20
Remove redisplay flag and use system events instead
David Robillard
2019-07-20
Add CI rows for MinGW
David Robillard
2019-07-20
Use C for Windows implementation
David Robillard
2019-06-30
Make translateKey take a PuglEventKey
David Robillard
2019-06-30
Send a configure event on initial window mapping
David Robillard
2019-06-30
Tidy up whitespace
David Robillard
2019-06-30
Clean up redundant wrappers around SetWindowLongPtr
David Robillard
2019-06-30
Implement attributes on Windows
David Robillard
2019-06-30
Clean up window creation on Windows
David Robillard
2019-06-29
Fix horizontal mouse axis in pugl_test
David Robillard
2019-06-29
Fix various warnings
David Robillard
2019-06-29
Implement attributes on MacOS
David Robillard
2019-06-27
Enable vsync on Windows
David Robillard
2019-06-27
Draw while resizing on Windows
David Robillard
2019-06-27
Add pugl_test option to continuously animate and report FPS
David Robillard
2019-06-27
Add puglGetTime()
David Robillard
2019-06-27
Fix documentation
David Robillard
2019-06-27
Remove redundant glFlush on Windows
David Robillard
2019-06-27
Fix some warnings on Windows
David Robillard
2019-06-27
Remove dead code on Windows
David Robillard
2019-06-27
Fix double-buffering
David Robillard
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