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Personal pugl branch for bug fixes and opening up to allow other render backends
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2020-03-15
X11: Factor out selection event handling
David Robillard
2020-03-15
Move configure shortcut and frame update to common implementation
David Robillard
2020-03-15
Remove backend resize method
David Robillard
2020-03-15
Windows: Use ephemeral Cairo surface for drawing
David Robillard
2020-03-15
Mac: Remove unnecessary resize handler in GL backend
David Robillard
2020-03-15
Print events in Cairo demo
David Robillard
2020-03-15
Remove static data from Cairo demo
David Robillard
2020-03-14
Add note about building local documentation to README
David Robillard
2020-03-14
Add documentation about test programs
David Robillard
2020-03-14
Don't generate unused config header
David Robillard
2020-03-14
Add logging API
David Robillard
2020-03-13
Strengthen warnings
David Robillard
2020-03-09
Deprecate puglEnterContext() and puglLeaveContext()
David Robillard
2020-03-09
GL3 Demo: Set up and tear down GL on PUGL_CREATE and PUGL_DESTROY
David Robillard
2020-03-09
GL3 Demo: Factor out GL setup and teardown
David Robillard
2020-03-09
Window Demo: Fix updating when not runnning continuously
David Robillard
2020-03-09
Add test for redisplays posted in the event loop
David Robillard
2020-03-09
Add PuglEventClient and puglSendEvent()
David Robillard
2020-03-09
X11: Factor out converting PuglEventExpose to XExposeEvent
David Robillard
2020-03-09
X11: Only send configure events if something has changed
David Robillard
2020-03-09
Add test for basic view creation, exposure, and destruction
David Robillard
2020-03-09
Add create, destroy, map, and unmap events
David Robillard
2020-03-09
Windows: Configure and redraw only when window is shown, not hidden
David Robillard
2020-03-09
Windows: Remove unused stores of rect
David Robillard
2020-03-09
Cleanup: Remove unnecessary includes
David Robillard
2020-03-09
Cleanup: Remove modern key from clang-format file
David Robillard
2020-03-09
Use autowaf.build_dox to build documentation
David Robillard
2020-03-09
Show data structures on group pages
David Robillard
2020-03-09
Fix build with unknown C compilers
David Robillard
2020-03-09
Improve documentation fonts on MacOS and Windows
David Robillard
2020-03-08
Enable double buffering by default
David Robillard
2020-03-08
Add vsync command line options to demos
David Robillard
2020-03-08
Make PUGL_DONT_CARE the default for PUGL_SWAP_INTERVAL
David Robillard
2020-03-08
Windows: Implement PUGL_DONT_CARE for PUGL_SWAP_INTERVAL
David Robillard
2020-03-08
X11: Implement PUGL_SWAP_INTERVAL
David Robillard
2020-03-08
X11: Use function typedefs in glxext.h
David Robillard
2020-03-08
Embed Demo: Simplify FPS counter
David Robillard
2020-03-08
Embed Demo: Only redisplay on input when not running continuously
David Robillard
2020-03-08
Add multiple window example
David Robillard
2020-03-08
Factor out cube drawing
David Robillard
2020-03-08
Move demo programs to examples directory
David Robillard
2020-03-08
Split graphical utilities out from test_utils.h
David Robillard
2020-03-08
Print when unknown events are received in tests
David Robillard
2020-03-08
Add a user data handle to the world
David Robillard
2020-03-08
Windows: Fix initial frame size
David Robillard
2020-03-08
Windows: Prevent input in one window from stalling another
David Robillard
2020-03-08
Mac: Prevent indefinite blocking of puglDispatchEvents
David Robillard
2020-03-08
Mac: Do not dispatch expose events if window is invisible
David Robillard
2020-03-08
Mac: Make windows initially invisible as on other platforms
David Robillard
2020-03-08
Mac: Fix stub backend
David Robillard
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