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AgeCommit message (Expand)Author
2020-03-01Add clang-format configuration fileDavid Robillard
2020-03-01Cleanup: Use a consistent style for all backend definitionsDavid Robillard
2020-03-01Cleanup: Adjust some code to be more clang-format friendlyDavid Robillard
2020-03-01Cleanup: Shorten event printing codeDavid Robillard
2020-03-01Cleanup: Fix includesDavid Robillard
2020-03-01Disable android-cloexec-fopen clang-tidy warningDavid Robillard
2020-03-01Put PuglEventAny member of PuglEvent first for easy initializationDavid Robillard
2020-03-01Add PUGL_BEGIN_DECLS and PUGL_END_DECLS macrosDavid Robillard
2020-03-01Fix documentation groupingDavid Robillard
2020-03-01Fix arrow style in API documentationDavid Robillard
2020-02-18Cairo Test: Preserve clip rectangle for background fillDavid Robillard
2020-02-18X11: Use ephemeral Cairo surfaces for drawingDavid Robillard
2020-02-18Pass expose event to backend enter and leave functionsDavid Robillard
2020-02-18Remove immediate dispatch of exposed rectsDavid Robillard
2020-02-18X11: Use a single Cairo contextDavid Robillard
2020-02-18Fix recursive context entryDavid Robillard
2020-02-15Set waflib as vendored to fix Github language detectionDavid Robillard
2020-02-11X11: Fix XMoveResizeWindow error checkZoƫ Sparks
2020-02-02Add tags to Windows builds to exclude Gitlab shared runnersDavid Robillard
2020-02-02Only resize backend when necessaryDavid Robillard
2020-02-02X11: Dispatch exposures from event callbacks in the same iterationDavid Robillard
2020-02-02X11: Avoid calculating expose rect if view is not visibleDavid Robillard
2020-02-02X11: Factor out adding a pending exposureDavid Robillard
2019-12-11GL3 Test: Use instancingDavid Robillard
2019-12-11GL3 Test: Update bindings to OpenGL 3.3David Robillard
2019-12-11GL3 Test: Spread out rectangles moreDavid Robillard
2019-12-11GL3 Test: Use core profile in shadersDavid Robillard
2019-12-11GL3 Test: Use camel case for shader variablesDavid Robillard
2019-12-11GL3 Test: Calculate border color on the GPUDavid Robillard
2019-12-11GL3 Test: Move shaders to separate filesDavid Robillard
2019-12-09Mac: Fix missing NSWindowStyleMask type on 10.11Hanspeter Portner
2019-12-09Fix use of incorrect union elementDavid Robillard
2019-12-09Cleanup: Fix whitespaceDavid Robillard
2019-11-21Cleanup: Fix flake8 warningsDavid Robillard
2019-11-21Check explicitly for GLX and only link against the necessary libraryDavid Robillard
2019-11-21Rename "backend" headersDavid Robillard
2019-11-21Use consistent include guardsDavid Robillard
2019-11-21X11: Remove libGL dependency from GL backendDavid Robillard
2019-11-21Clean up configuration codeDavid Robillard
2019-11-20Mac: Move puglGetProcAddress() to mac_gl.mDavid Robillard
2019-11-20Mac: Fix unused parameter warningDavid Robillard
2019-11-18Cleanup: Remove unnecessary includesDavid Robillard
2019-11-18Move puglGetProcAddress to pugl_gl_backend.hDavid Robillard
2019-11-18Add test utility function for logging errorsDavid Robillard
2019-11-18Ignore clang-tidy warnings in system headersDavid Robillard
2019-11-18Add error checking option to test programsDavid Robillard
2019-11-17X11: Don't select on server socket if events are already queuedosch
2019-11-17X11: Support pasting (almost) arbitrarily long textDavid Robillard
2019-11-17X11: Don't send expose events to invisible windowsDavid Robillard
2019-11-17X11: Track visibility via system eventsDavid Robillard