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AgeCommit message (Expand)Author
2020-02-02Only resize backend when necessaryDavid Robillard
2020-02-02X11: Dispatch exposures from event callbacks in the same iterationDavid Robillard
2020-02-02X11: Avoid calculating expose rect if view is not visibleDavid Robillard
2020-02-02X11: Factor out adding a pending exposureDavid Robillard
2019-12-11GL3 Test: Use instancingDavid Robillard
2019-12-11GL3 Test: Update bindings to OpenGL 3.3David Robillard
2019-12-11GL3 Test: Spread out rectangles moreDavid Robillard
2019-12-11GL3 Test: Use core profile in shadersDavid Robillard
2019-12-11GL3 Test: Use camel case for shader variablesDavid Robillard
2019-12-11GL3 Test: Calculate border color on the GPUDavid Robillard
2019-12-11GL3 Test: Move shaders to separate filesDavid Robillard
2019-12-09Mac: Fix missing NSWindowStyleMask type on 10.11Hanspeter Portner
2019-12-09Fix use of incorrect union elementDavid Robillard
2019-12-09Cleanup: Fix whitespaceDavid Robillard
2019-11-21Cleanup: Fix flake8 warningsDavid Robillard
2019-11-21Check explicitly for GLX and only link against the necessary libraryDavid Robillard
2019-11-21Rename "backend" headersDavid Robillard
2019-11-21Use consistent include guardsDavid Robillard
2019-11-21X11: Remove libGL dependency from GL backendDavid Robillard
2019-11-21Clean up configuration codeDavid Robillard
2019-11-20Mac: Move puglGetProcAddress() to mac_gl.mDavid Robillard
2019-11-20Mac: Fix unused parameter warningDavid Robillard
2019-11-18Cleanup: Remove unnecessary includesDavid Robillard
2019-11-18Move puglGetProcAddress to pugl_gl_backend.hDavid Robillard
2019-11-18Add test utility function for logging errorsDavid Robillard
2019-11-18Ignore clang-tidy warnings in system headersDavid Robillard
2019-11-18Add error checking option to test programsDavid Robillard
2019-11-17X11: Don't select on server socket if events are already queuedosch
2019-11-17X11: Support pasting (almost) arbitrarily long textDavid Robillard
2019-11-17X11: Don't send expose events to invisible windowsDavid Robillard
2019-11-17X11: Track visibility via system eventsDavid Robillard
2019-11-17Use typedefs for flag typesDavid Robillard
2019-11-17Cleanup: Use consistent formatting for field documentationDavid Robillard
2019-11-09Add clang-tidy file and update lint targetDavid Robillard
2019-11-09Fix various clang-tidy warningsDavid Robillard
2019-11-09Make pugl_gl3_test deterministicDavid Robillard
2019-11-09Add puglStrerror() and improve test program error reportingDavid Robillard
2019-11-03Remove redisplay flag and add puglPostRedisplayRect()David Robillard
2019-11-03X11: Only merge expose events if they intersectDavid Robillard
2019-11-03Add puglGetNativeWorld()David Robillard
2019-11-03Windows: Do not require backends to have a surfaceDavid Robillard
2019-11-03Add pugl_print_events test programDavid Robillard
2019-11-03Expose functional stub backendDavid Robillard
2019-11-03Move platform stub configuration code to platform headersDavid Robillard
2019-11-03Add stub implementations of backend functionsDavid Robillard
2019-11-03Add verbose option to test programs to print all eventsDavid Robillard
2019-11-03Fix puglFreeView() crashes when window creation failedJordan Halase
2019-11-03Cleanup: Fix whitespaceDavid Robillard
2019-11-03Fix duplicate word in error messageDavid Robillard
2019-11-03Windows: Fix GL context flagsDavid Robillard