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Personal pugl branch for bug fixes and opening up to allow other render backends
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2020-03-07
Test: Fix cube rotation via mouse
David Robillard
2020-03-07
Update clang-format configuration to more closely match pugl.h
David Robillard
2020-03-07
Fix overly long line
David Robillard
2020-03-07
Improve documentation style and rewrite main page
David Robillard
2020-03-07
Organize documentation into groups
David Robillard
2020-03-07
Improve documentation
David Robillard
2020-03-07
Fix broken link in documentation
David Robillard
2020-03-06
Use terse Doxygen ref syntax
David Robillard
2020-03-06
Move puglSetBackend() to init group
David Robillard
2020-03-06
Move puglSetEventFunc() to init group
David Robillard
2020-03-06
Move puglPostRedisplay() and friend to graphics group
David Robillard
2020-03-06
Move puglGetClipboard() after puglGetClipboard() for consistency
David Robillard
2020-03-06
Move puglHasFocus() after puglGrabFocus() for consistency
David Robillard
2020-03-06
Move puglGetVisible() to more sensible location
David Robillard
2020-03-06
Move type definitions to the group they are relevant to
David Robillard
2020-03-06
Clean up event field documentation
David Robillard
2020-03-06
Use 2-space indentation for CSS
David Robillard
2020-03-02
Strengthen ultra-strict warnings with clang
David Robillard
2020-03-02
Omit deprecated implementations with PUGL_DISABLE_DEPRECATED
David Robillard
2020-03-02
X11: Fix return type of puglX11GlGetAttrib()
David Robillard
2020-03-02
X11: Fix return type of puglX11GlHintValue()
David Robillard
2020-03-01
Add clang-format configuration file
David Robillard
2020-03-01
Cleanup: Use a consistent style for all backend definitions
David Robillard
2020-03-01
Cleanup: Adjust some code to be more clang-format friendly
David Robillard
2020-03-01
Cleanup: Shorten event printing code
David Robillard
2020-03-01
Cleanup: Fix includes
David Robillard
2020-03-01
Disable android-cloexec-fopen clang-tidy warning
David Robillard
2020-03-01
Put PuglEventAny member of PuglEvent first for easy initialization
David Robillard
2020-03-01
Add PUGL_BEGIN_DECLS and PUGL_END_DECLS macros
David Robillard
2020-03-01
Fix documentation grouping
David Robillard
2020-03-01
Fix arrow style in API documentation
David Robillard
2020-02-18
Cairo Test: Preserve clip rectangle for background fill
David Robillard
2020-02-18
X11: Use ephemeral Cairo surfaces for drawing
David Robillard
2020-02-18
Pass expose event to backend enter and leave functions
David Robillard
2020-02-18
Remove immediate dispatch of exposed rects
David Robillard
2020-02-18
X11: Use a single Cairo context
David Robillard
2020-02-18
Fix recursive context entry
David Robillard
2020-02-15
Set waflib as vendored to fix Github language detection
David Robillard
2020-02-11
X11: Fix XMoveResizeWindow error check
Zoƫ Sparks
2020-02-02
Add tags to Windows builds to exclude Gitlab shared runners
David Robillard
2020-02-02
Only resize backend when necessary
David Robillard
2020-02-02
X11: Dispatch exposures from event callbacks in the same iteration
David Robillard
2020-02-02
X11: Avoid calculating expose rect if view is not visible
David Robillard
2020-02-02
X11: Factor out adding a pending exposure
David Robillard
2019-12-11
GL3 Test: Use instancing
David Robillard
2019-12-11
GL3 Test: Update bindings to OpenGL 3.3
David Robillard
2019-12-11
GL3 Test: Spread out rectangles more
David Robillard
2019-12-11
GL3 Test: Use core profile in shaders
David Robillard
2019-12-11
GL3 Test: Use camel case for shader variables
David Robillard
2019-12-11
GL3 Test: Calculate border color on the GPU
David Robillard
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