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AgeCommit message (Expand)Author
2020-07-02Strengthen lint targetDavid Robillard
2020-07-02Fix check for clangDavid Robillard
2020-06-13Mac: Only create an AutoreleasePool for programsDavid Robillard
2020-06-13Add puglSetCursor()Jean Pierre Cimalando
2020-06-13Fix mouse position of events on high resolution MacOSDavid Robillard
2020-06-13Disable implicit-fallthrough warning with clangDavid Robillard
2020-06-13Cleanup: Fix implicit conversion warnings with clangDavid Robillard
2020-06-13Cleanup: Fix uninitialised variablesDavid Robillard
2020-06-13Cleanup: Fix flake8 warningsDavid Robillard
2020-06-08Add editorconfig fileJean Pierre Cimalando
2020-06-08Windows: Only call SwapBuffers with OpenGLJean Pierre Cimalando
2020-06-08Windows: Fix maximum sizeDavid Robillard
2020-05-16Add default and maximum sizeDavid Robillard
2020-05-16Fix indentationDavid Robillard
2020-05-16Use line comments where appropriateDavid Robillard
2020-05-16Use email address in copyright headersDavid Robillard
2020-05-16Fix file documentationDavid Robillard
2020-05-16Remove deprecated Doxygen configuration valuesDavid Robillard
2020-05-16Fix redisplay test on MacOSDavid Robillard
2020-05-16Make show/hide test tolerant to multiple exposuresDavid Robillard
2020-04-22C++ Demo: Fix sync optionDavid Robillard
2020-04-22C++ Demo: Fix help optionDavid Robillard
2020-04-19Set library environment for building against local PuglDavid Robillard
2020-04-19Disable pedantic warnings only for shader demo (for GLAD)David Robillard
2020-04-19Set library flags on targets only instead of globallyDavid Robillard
2020-04-19Clean up Mac flagsDavid Robillard
2020-04-19Only set custom warnings flags with ultra-strict configurationDavid Robillard
2020-04-19Add major version to library namesDavid Robillard
2020-04-08Remove deprecated pugl_stub_backend.hDavid Robillard
2020-04-08Remove deprecated backend headersDavid Robillard
2020-04-08Mac: Use high-resolution backing surfacesDavid Robillard
2020-04-06Implement puglSetTransientFor() for Mac and WindowsDavid Robillard
2020-04-04Shader Demo: Support both GL 3 and 4David Robillard
2020-04-04Shader Demo: Use a UBODavid Robillard
2020-04-04Shader Demo: Factor out version-dependent GLSL headerDavid Robillard
2020-04-04Shader Demo: Factor out animated rectangle definitionsDavid Robillard
2020-04-04Shader Demo: Explicitly set up alpha blendingDavid Robillard
2020-04-04Fix mismatched printf parameter warningDavid Robillard
2020-04-04Update READMEDavid Robillard
2020-04-03Rewrite C++ bindingsDavid Robillard
2020-04-03Mac: Use NSMakeRect over CGRectMakeDavid Robillard
2020-04-03Remove glew.h compatibility headerDavid Robillard
2020-04-02Switch to a submodule for autowaf and update to waf 2.0.19David Robillard
2020-04-02Remove waf in preparation for switching to a submoduleDavid Robillard
2020-04-02Strengthen warningsDavid Robillard
2020-04-02Make puglGetVisible() take a const view argumentDavid Robillard
2020-04-02Make puglSetString() safe to call with equal source and destinationDavid Robillard
2020-04-02Add missing includeDavid Robillard
2020-04-01Increase space above field documentation slightlyDavid Robillard
2020-04-01Add types and documentation for all event typesDavid Robillard