Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-03-15 | Add type and flags to world | David Robillard | |
Unfortunately this is an API break, but there's no reasonable way to deprecate the old function and this is required for things to work correctly. The type will be used in following commits to tick the main loop and dispatch events correctly for either case. | |||
2020-03-15 | Print events in Cairo demo | David Robillard | |
2020-03-15 | Remove static data from Cairo demo | David Robillard | |
2020-03-13 | Strengthen warnings | David Robillard | |
2020-03-09 | GL3 Demo: Set up and tear down GL on PUGL_CREATE and PUGL_DESTROY | David Robillard | |
This eliminates the use of puglEnterContext(). | |||
2020-03-09 | GL3 Demo: Factor out GL setup and teardown | David Robillard | |
2020-03-09 | Window Demo: Fix updating when not runnning continuously | David Robillard | |
2020-03-09 | Cleanup: Remove unnecessary includes | David Robillard | |
Apparently glxext.h is always included in glx.h on modern systems. The window demo does not actually use any GL functions directly since they are all factored out. | |||
2020-03-08 | Add vsync command line options to demos | David Robillard | |
2020-03-08 | Embed Demo: Simplify FPS counter | David Robillard | |
What we're really interested in here is how often the main loop iteration runs. | |||
2020-03-08 | Embed Demo: Only redisplay on input when not running continuously | David Robillard | |
2020-03-08 | Add multiple window example | David Robillard | |
2020-03-08 | Factor out cube drawing | David Robillard | |
2020-03-08 | Move demo programs to examples directory | David Robillard | |
These are not really tests, but examples or demos, which has caused some confusion in the past. So, move them, and make room for actual tests. |