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authorJordan Halase <jordan@halase.me>2019-09-30 12:39:12 -0500
committerJordan Halase <jordan@halase.me>2019-09-30 12:39:12 -0500
commit7ef2d257659cb1b56f9515c51ede29afb4abb226 (patch)
tree7f1b335d1aa6680bb8ef3909e99f3ed573406395
parentc28b5a398520b71ea95f3160de29f59183dd3433 (diff)
Fix formatting in readme
-rw-r--r--readme.md3
1 files changed, 3 insertions, 0 deletions
diff --git a/readme.md b/readme.md
index 114a846..fb47fca 100644
--- a/readme.md
+++ b/readme.md
@@ -11,6 +11,9 @@ Simple Asteroids clone in C as an exercise in game development.
This project is built with [CMake](https://cmake.org). On Windows, CMake must be manually configured to locate the include and library paths for SDL2.
Simplest way to build on most \*nix systems:
+
1. `mkdir build && cd build`
+
2. `cmake ..`
+
3. `make`