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author | Jordan Halase <jordan@halase.me> | 2019-09-30 12:39:12 -0500 |
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committer | Jordan Halase <jordan@halase.me> | 2019-09-30 12:39:12 -0500 |
commit | 7ef2d257659cb1b56f9515c51ede29afb4abb226 (patch) | |
tree | 7f1b335d1aa6680bb8ef3909e99f3ed573406395 | |
parent | c28b5a398520b71ea95f3160de29f59183dd3433 (diff) |
Fix formatting in readme
-rw-r--r-- | readme.md | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -11,6 +11,9 @@ Simple Asteroids clone in C as an exercise in game development. This project is built with [CMake](https://cmake.org). On Windows, CMake must be manually configured to locate the include and library paths for SDL2. Simplest way to build on most \*nix systems: + 1. `mkdir build && cd build` + 2. `cmake ..` + 3. `make` |