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author | Jordan Halase <jordan@halase.me> | 2019-09-30 10:58:03 -0500 |
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committer | Jordan Halase <jordan@halase.me> | 2019-09-30 10:58:03 -0500 |
commit | beeb3c3b0379a9d7f12f99393d67546cb973968a (patch) | |
tree | d2c840fcb39dc36a0d3699b245b247f9760be09c /README.md | |
parent | 5b257ef6d3a528a20370d1c553fcedfd32db7ef9 (diff) |
Update readme
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/README.md b/README.md deleted file mode 100644 index 2076702..0000000 --- a/README.md +++ /dev/null @@ -1,22 +0,0 @@ -Simple Asteroids clone in C as an exercise in game development. - -* Requires [SDL2](https://libsdl.org) for input and drawing. - -* Compiles with gcc or clang. Can compile on Windows with clang or mingw. Visual Studio is not supported. - -In order to compile, the SDL2 development libraries are needed. - -### Linux - -#### APT (Debian, Ubuntu, Raspbian) - -`sudo apt update` -`sudo apt install libsdl2-dev` - -#### Yum (Red Hat, Fedora, CentOS) - -`sudo yum install SDL2-devel` - -#### Pacman (Arch) - -`sudo pacman -S sdl2` |