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author | Jordan Halase <jordan@halase.me> | 2019-09-30 10:58:03 -0500 |
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committer | Jordan Halase <jordan@halase.me> | 2019-09-30 10:58:03 -0500 |
commit | beeb3c3b0379a9d7f12f99393d67546cb973968a (patch) | |
tree | d2c840fcb39dc36a0d3699b245b247f9760be09c /readme.md | |
parent | 5b257ef6d3a528a20370d1c553fcedfd32db7ef9 (diff) |
Update readme
Diffstat (limited to 'readme.md')
-rw-r--r-- | readme.md | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/readme.md b/readme.md new file mode 100644 index 0000000..29b3e4b --- /dev/null +++ b/readme.md @@ -0,0 +1,17 @@ +# Simple Asteroids Clone + +Simple Asteroids clone in C as an exercise in game development. + +* Requires [SDL2](https://libsdl.org) for input and drawing. + +* Compiles with gcc or clang. Can compile on Windows with clang or mingw. Visual Studio is not supported. + +In order to compile, the SDL2 development libraries are needed. + +* Debian, Ubuntu, Raspbian: `sudo apt install libsdl2-dev`. + +* Red Hat, Fedora, CentOS: `sudo yum install SDL2-devel + +* Arch: `sudo pacman -S sdl2` + +* macOS (with [Homebrew](https://brew.sh)): `brew install sdl2` |