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authorDavid Robillard <d@drobilla.net>2020-03-16 16:13:56 +0100
committerDavid Robillard <d@drobilla.net>2020-03-16 16:13:56 +0100
commit1be8849a305d6ced92e750f954a71d305f846e9c (patch)
tree5160eda59be32a09bfbe6b1ac581e2de8406994e
parent30803f50fafbe9d86dafa74854dcaeee30195f29 (diff)
MacOS: Fix semantics of puglUpdate() with negative timeout
-rw-r--r--pugl/detail/mac.m6
1 files changed, 6 insertions, 0 deletions
diff --git a/pugl/detail/mac.m b/pugl/detail/mac.m
index fcf5912..23fad7b 100644
--- a/pugl/detail/mac.m
+++ b/pugl/detail/mac.m
@@ -991,6 +991,12 @@ puglUpdate(PuglWorld* world, const double timeout)
}
[world->impl->app sendEvent: ev];
+
+ if (timeout < 0) {
+ // Now that we've waited and got an event, set the date to now to
+ // avoid looping forever
+ date = [NSDate date];
+ }
}
for (size_t i = 0; i < world->numViews; ++i) {