diff options
author | David Robillard <d@drobilla.net> | 2019-08-04 18:09:55 +0200 |
---|---|---|
committer | David Robillard <d@drobilla.net> | 2019-09-03 08:34:39 +0200 |
commit | 411c7ddbb044d0eae8307858d1254ca830f0a44a (patch) | |
tree | ea84103827e11fa7069f2e314227543577600da8 | |
parent | d015bf0d762b40c6c0d5a7af71add8710d3792ad (diff) |
Move deprecated API to a separate section of the header
This just makes things easier to read.
-rw-r--r-- | pugl/pugl.h | 165 |
1 files changed, 87 insertions, 78 deletions
diff --git a/pugl/pugl.h b/pugl/pugl.h index 6b60f69..457b780 100644 --- a/pugl/pugl.h +++ b/pugl/pugl.h @@ -41,14 +41,6 @@ # define PUGL_API #endif -#if defined(__clang__) -# define PUGL_DEPRECATED_BY(name) __attribute__((deprecated("", name))) -#elif defined(__GNUC__) -# define PUGL_DEPRECATED_BY(name) __attribute__((deprecated("Use " name))) -#else -# define PUGL_DEPRECATED_BY(name) -#endif - #ifdef __cplusplus extern "C" { #endif @@ -504,21 +496,6 @@ puglDispatchEvents(PuglWorld* world); */ /** - Create a Pugl application and view. - - To create a window, call the various puglInit* functions as necessary, then - call puglCreateWindow(). - - @deprecated Use puglNewApp() and puglNewView(). - - @param pargc Pointer to argument count (currently unused). - @param argv Arguments (currently unused). - @return A newly created view. -*/ -PUGL_API PUGL_DEPRECATED_BY("puglNewView") PuglView* -puglInit(int* pargc, char** argv); - -/** Create a new view. A view represents a window, but a window will not be shown until configured @@ -558,14 +535,6 @@ PUGL_API void puglInitWindowParent(PuglView* view, PuglNativeWindow parent); /** - Set the window size before creating a window. - - @deprecated Use puglSetFrame(). -*/ -PUGL_API PUGL_DEPRECATED_BY("puglSetFrame") void -puglInitWindowSize(PuglView* view, int width, int height); - -/** Set the minimum window size before creating a window. */ PUGL_API void @@ -589,14 +558,6 @@ puglInitWindowAspectRatio(PuglView* view, int maxY); /** - Enable or disable resizing before creating a window. - - @deprecated Use puglInitWindowHint() with @ref PUGL_RESIZABLE. -*/ -PUGL_API PUGL_DEPRECATED_BY("puglInitWindowHint") void -puglInitResizable(PuglView* view, bool resizable); - -/** Set transient parent before creating a window. On X11, parent must be a Window. @@ -675,12 +636,6 @@ PUGL_API bool puglGetVisible(PuglView* view); /** - Get the current size of the view. -*/ -PUGL_API PUGL_DEPRECATED_BY("puglGetFrame") void -puglGetSize(PuglView* view, int* width, int* height); - -/** Get the current position and size of the view. */ PUGL_API PuglRect @@ -753,14 +708,6 @@ PUGL_API void puglSetEventFunc(PuglView* view, PuglEventFunc eventFunc); /** - Ignore synthetic repeated key events. - - @deprecated Use puglInitWindowHint() with @ref PUGL_IGNORE_KEY_REPEAT. -*/ -PUGL_API PUGL_DEPRECATED_BY("puglInitWindowHint") void -puglIgnoreKeyRepeat(PuglView* view, bool ignore); - -/** Return true iff `view` has the input focus. */ PUGL_API bool @@ -783,31 +730,6 @@ PUGL_API void puglRequestAttention(PuglView* view); /** - Block and wait for an event to be ready. - - This can be used in a loop to only process events via puglProcessEvents when - necessary. This function will block indefinitely if no events are - available, so is not appropriate for use in programs that need to perform - regular updates (e.g. animation). - - @deprecated Use puglPollEvents(). -*/ -PUGL_API PUGL_DEPRECATED_BY("puglPollEvents") PuglStatus -puglWaitForEvent(PuglView* view); - -/** - Process all pending window events. - - This handles input events as well as rendering, so it should be called - regularly and rapidly enough to keep the UI responsive. This function does - not block if no events are pending. - - @deprecated Use puglDispatchEvents(). -*/ -PUGL_API PUGL_DEPRECATED_BY("puglDispatchEvents") PuglStatus -puglProcessEvents(PuglView* view); - -/** @} */ @@ -829,6 +751,34 @@ PUGL_API void puglPostRedisplay(PuglView* view); /** + @name Deprecated API + @{ +*/ + +#if defined(__clang__) +# define PUGL_DEPRECATED_BY(name) __attribute__((deprecated("", name))) +#elif defined(__GNUC__) +# define PUGL_DEPRECATED_BY(name) __attribute__((deprecated("Use " name))) +#else +# define PUGL_DEPRECATED_BY(name) +#endif + +/** + Create a Pugl application and view. + + To create a window, call the various puglInit* functions as necessary, then + call puglCreateWindow(). + + @deprecated Use puglNewApp() and puglNewView(). + + @param pargc Pointer to argument count (currently unused). + @param argv Arguments (currently unused). + @return A newly created view. +*/ +PUGL_API PUGL_DEPRECATED_BY("puglNewView") PuglView* +puglInit(int* pargc, char** argv); + +/** Destroy an app and view created with `puglInit()`. @deprecated Use puglFreeApp() and puglFreeView(). @@ -837,6 +787,65 @@ PUGL_API PUGL_DEPRECATED_BY("puglFreeView") void puglDestroy(PuglView* view); /** + Set the window size before creating a window. + + @deprecated Use puglSetFrame(). +*/ +PUGL_API PUGL_DEPRECATED_BY("puglSetFrame") void +puglInitWindowSize(PuglView* view, int width, int height); + +/** + Enable or disable resizing before creating a window. + + @deprecated Use puglInitWindowHint() with @ref PUGL_RESIZABLE. +*/ +PUGL_API PUGL_DEPRECATED_BY("puglInitWindowHint") void +puglInitResizable(PuglView* view, bool resizable); + +/** + Get the current size of the view. + + @deprecated Use puglGetFrame(). + +*/ +PUGL_API PUGL_DEPRECATED_BY("puglGetFrame") void +puglGetSize(PuglView* view, int* width, int* height); + +/** + Ignore synthetic repeated key events. + + @deprecated Use puglInitWindowHint() with @ref PUGL_IGNORE_KEY_REPEAT. +*/ +PUGL_API PUGL_DEPRECATED_BY("puglInitWindowHint") void +puglIgnoreKeyRepeat(PuglView* view, bool ignore); + +/** + Block and wait for an event to be ready. + + This can be used in a loop to only process events via puglProcessEvents when + necessary. This function will block indefinitely if no events are + available, so is not appropriate for use in programs that need to perform + regular updates (e.g. animation). + + @deprecated Use puglPollEvents(). +*/ +PUGL_API PUGL_DEPRECATED_BY("puglPollEvents") PuglStatus +puglWaitForEvent(PuglView* view); + +/** + Process all pending window events. + + This handles input events as well as rendering, so it should be called + regularly and rapidly enough to keep the UI responsive. This function does + not block if no events are pending. + + @deprecated Use puglDispatchEvents(). +*/ +PUGL_API PUGL_DEPRECATED_BY("puglDispatchEvents") PuglStatus +puglProcessEvents(PuglView* view); + +/** + @} @} */ |