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authorDavid Robillard <d@drobilla.net>2019-07-25 10:19:55 +0200
committerDavid Robillard <d@drobilla.net>2019-07-25 10:26:19 +0200
commit581cd286d4cb1662e4d228faddc8999c93e5ed3a (patch)
treed09e2173434c0a4a7b514e15ee06c3597482667c
parentbba5958e3d0b82c22befaa02585d76abad4b0bd0 (diff)
Windows: Fix initial display once again
I have no idea why this affects anything, but it seems to fix this, this time, again. One of these days I'll get it right.
-rw-r--r--pugl/pugl_win.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/pugl/pugl_win.c b/pugl/pugl_win.c
index 516b094..8371b1e 100644
--- a/pugl/pugl_win.c
+++ b/pugl/pugl_win.c
@@ -117,27 +117,28 @@ puglInitInternals(void)
void
puglEnterContext(PuglView* view)
{
- PAINTSTRUCT ps;
- BeginPaint(view->impl->hwnd, &ps);
-
#ifdef PUGL_HAVE_GL
if (view->ctx_type == PUGL_GL) {
wglMakeCurrent(view->impl->hdc, view->impl->hglrc);
}
#endif
+
+ PAINTSTRUCT ps;
+ BeginPaint(view->impl->hwnd, &ps);
}
void
puglLeaveContext(PuglView* view, bool flush)
{
+ PAINTSTRUCT ps;
+ EndPaint(view->impl->hwnd, &ps);
+
#ifdef PUGL_HAVE_GL
if (view->ctx_type == PUGL_GL && flush) {
SwapBuffers(view->impl->hdc);
}
#endif
- PAINTSTRUCT ps;
- EndPaint(view->impl->hwnd, &ps);
}
static PIXELFORMATDESCRIPTOR