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authorDavid Robillard <d@drobilla.net>2019-07-26 23:46:29 +0200
committerDavid Robillard <d@drobilla.net>2019-07-28 19:06:39 +0200
commit6a77f96642b201f614ce7eb67f3b6ec4e1e8c181 (patch)
tree051a02fcd8ffd6ec0a6c6fb8c1331a4a1592d99b
parent6a3159df3e41cfef6d94ff52f2cf9c5375254243 (diff)
Make enterContext take a drawing parameter like leaveContext
These need to be symmetric because sometimes different things need to happen in either situation when entering the context as well.
-rw-r--r--pugl/pugl.h21
-rw-r--r--pugl/pugl_internal.h4
-rw-r--r--pugl/pugl_internal_types.h6
-rw-r--r--pugl/pugl_osx.m12
-rw-r--r--pugl/pugl_win.c20
-rw-r--r--pugl/pugl_x11.c19
-rw-r--r--pugl/pugl_x11_cairo.c4
-rw-r--r--pugl/pugl_x11_gl.c8
-rw-r--r--test/pugl_test.c2
9 files changed, 54 insertions, 42 deletions
diff --git a/pugl/pugl.h b/pugl/pugl.h
index 3e0578e..f34b4de 100644
--- a/pugl/pugl.h
+++ b/pugl/pugl.h
@@ -572,21 +572,28 @@ puglGetContext(PuglView* view);
/**
Enter the drawing context.
- This must be called before any code that accesses the drawing context,
- including any GL functions. This is only necessary for code that does so
- outside the usual draw callback or handling of an expose event.
+ Note that pugl automatically enters and leaves the drawing context during
+ configure and expose events, so it is not normally necessary to call this.
+ However, it can be used to enter the drawing context elsewhere, for example
+ to call any GL functions during setup.
+
+ @param view The view being entered.
+ @param drawing If true, prepare for drawing.
*/
PUGL_API void
-puglEnterContext(PuglView* view);
+puglEnterContext(PuglView* view, bool drawing);
/**
Leave the drawing context.
- This must be called after puglEnterContext and applies the results of the
- drawing code (for example, by swapping buffers).
+ This must be called after puglEnterContext() with a matching `drawing`
+ parameter.
+
+ @param view The view being left.
+ @param drawing If true, finish drawing, for example by swapping buffers.
*/
PUGL_API void
-puglLeaveContext(PuglView* view, bool flush);
+puglLeaveContext(PuglView* view, bool drawing);
/**
@}
diff --git a/pugl/pugl_internal.h b/pugl/pugl_internal.h
index 57b026f..ac31b65 100644
--- a/pugl/pugl_internal.h
+++ b/pugl/pugl_internal.h
@@ -252,13 +252,13 @@ puglDispatchEvent(PuglView* view, const PuglEvent* event)
case PUGL_CONFIGURE:
view->width = (int)event->configure.width;
view->height = (int)event->configure.height;
- puglEnterContext(view);
+ puglEnterContext(view, false);
view->eventFunc(view, event);
puglLeaveContext(view, false);
break;
case PUGL_EXPOSE:
if (event->expose.count == 0) {
- puglEnterContext(view);
+ puglEnterContext(view, true);
view->eventFunc(view, event);
puglLeaveContext(view, true);
}
diff --git a/pugl/pugl_internal_types.h b/pugl/pugl_internal_types.h
index fad1b2d..7dcfc9f 100644
--- a/pugl/pugl_internal_types.h
+++ b/pugl/pugl_internal_types.h
@@ -90,10 +90,10 @@ typedef struct {
/** Destroy surface and drawing context. */
int (*destroy)(PuglView*);
- /** Enter drawing context. */
- int (*enter)(PuglView*);
+ /** Enter drawing context, for drawing if parameter is true. */
+ int (*enter)(PuglView*, bool);
- /** Leave drawing context, explicitly flushing if parameter is true. */
+ /** Leave drawing context, after drawing if parameter is true. */
int (*leave)(PuglView*, bool);
/** Resize drawing context to the given width and height. */
diff --git a/pugl/pugl_osx.m b/pugl/pugl_osx.m
index c5a94f8..82bc9a6 100644
--- a/pugl/pugl_osx.m
+++ b/pugl/pugl_osx.m
@@ -740,21 +740,21 @@ puglInitInternals(void)
}
void
-puglEnterContext(PuglView* view)
+puglEnterContext(PuglView* view, bool PUGL_UNUSED(drawing))
{
[[view->impl->glview openGLContext] makeCurrentContext];
}
void
-puglLeaveContext(PuglView* view, bool flush)
+puglLeaveContext(PuglView* view, bool drawing)
{
+ if (drawing) {
#ifdef PUGL_HAVE_CAIRO
- if (view->ctx_type & PUGL_CAIRO) {
- pugl_cairo_gl_draw(&view->impl->cairo_gl, view->width, view->height);
- }
+ if (view->ctx_type & PUGL_CAIRO) {
+ pugl_cairo_gl_draw(&view->impl->cairo_gl, view->width, view->height);
+ }
#endif
- if (flush) {
[[view->impl->glview openGLContext] flushBuffer];
}
diff --git a/pugl/pugl_win.c b/pugl/pugl_win.c
index 747a1f4..d9cdf7d 100644
--- a/pugl/pugl_win.c
+++ b/pugl/pugl_win.c
@@ -115,7 +115,7 @@ puglInitInternals(void)
}
void
-puglEnterContext(PuglView* view)
+puglEnterContext(PuglView* view, bool drawing)
{
#ifdef PUGL_HAVE_GL
if (view->ctx_type == PUGL_GL) {
@@ -123,19 +123,23 @@ puglEnterContext(PuglView* view)
}
#endif
- PAINTSTRUCT ps;
- BeginPaint(view->impl->hwnd, &ps);
+ if (drawing) {
+ PAINTSTRUCT ps;
+ BeginPaint(view->impl->hwnd, &ps);
+ }
}
void
-puglLeaveContext(PuglView* view, bool flush)
+puglLeaveContext(PuglView* view, bool drawing)
{
- PAINTSTRUCT ps;
- EndPaint(view->impl->hwnd, &ps);
+ if (drawing) {
+ PAINTSTRUCT ps;
+ EndPaint(view->impl->hwnd, &ps);
#ifdef PUGL_HAVE_GL
- if (view->ctx_type == PUGL_GL && flush) {
- SwapBuffers(view->impl->hdc);
+ if (view->ctx_type == PUGL_GL) {
+ SwapBuffers(view->impl->hdc);
+ }
}
#endif
diff --git a/pugl/pugl_x11.c b/pugl/pugl_x11.c
index ff44aef..3a0f4c2 100644
--- a/pugl/pugl_x11.c
+++ b/pugl/pugl_x11.c
@@ -68,15 +68,15 @@ puglInitInternals(void)
}
void
-puglEnterContext(PuglView* view)
+puglEnterContext(PuglView* view, bool drawing)
{
- view->impl->backend->enter(view);
+ view->impl->backend->enter(view, drawing);
}
void
-puglLeaveContext(PuglView* view, bool flush)
+puglLeaveContext(PuglView* view, bool drawing)
{
- view->impl->backend->leave(view, flush);
+ view->impl->backend->leave(view, drawing);
}
int
@@ -559,7 +559,9 @@ puglProcessEvents(PuglView* view)
}
if (config_event.type || expose_event.type) {
- puglEnterContext(view);
+ const bool draw = expose_event.type && expose_event.expose.count == 0;
+
+ puglEnterContext(view, draw);
if (config_event.type) {
view->width = (int)config_event.configure.width;
@@ -568,12 +570,11 @@ puglProcessEvents(PuglView* view)
view->eventFunc(view, (const PuglEvent*)&config_event);
}
- if (expose_event.type && expose_event.expose.count == 0) {
+ if (draw) {
view->eventFunc(view, (const PuglEvent*)&expose_event);
- puglLeaveContext(view, true);
- } else {
- puglLeaveContext(view, false);
}
+
+ puglLeaveContext(view, draw);
}
return PUGL_SUCCESS;
diff --git a/pugl/pugl_x11_cairo.c b/pugl/pugl_x11_cairo.c
index a0a0789..c52b875 100644
--- a/pugl/pugl_x11_cairo.c
+++ b/pugl/pugl_x11_cairo.c
@@ -87,13 +87,13 @@ puglX11CairoDestroy(PuglView* view)
}
static int
-puglX11CairoEnter(PuglView* PUGL_UNUSED(view))
+puglX11CairoEnter(PuglView* PUGL_UNUSED(view), bool PUGL_UNUSED(drawing))
{
return 0;
}
static int
-puglX11CairoLeave(PuglView* PUGL_UNUSED(view), bool PUGL_UNUSED(flush))
+puglX11CairoLeave(PuglView* PUGL_UNUSED(view), bool PUGL_UNUSED(drawing))
{
return 0;
}
diff --git a/pugl/pugl_x11_gl.c b/pugl/pugl_x11_gl.c
index 46caaa0..1277404 100644
--- a/pugl/pugl_x11_gl.c
+++ b/pugl/pugl_x11_gl.c
@@ -150,7 +150,7 @@ puglX11GlDestroy(PuglView* view)
}
static int
-puglX11GlEnter(PuglView* view)
+puglX11GlEnter(PuglView* view, bool PUGL_UNUSED(drawing))
{
PuglX11GlSurface* surface = (PuglX11GlSurface*)view->impl->surface;
glXMakeCurrent(view->impl->display, view->impl->win, surface->ctx);
@@ -158,13 +158,13 @@ puglX11GlEnter(PuglView* view)
}
static int
-puglX11GlLeave(PuglView* view, bool flush)
+puglX11GlLeave(PuglView* view, bool drawing)
{
PuglX11GlSurface* surface = (PuglX11GlSurface*)view->impl->surface;
- if (flush && surface->double_buffered) {
+ if (drawing && surface->double_buffered) {
glXSwapBuffers(view->impl->display, view->impl->win);
- } else if (flush) {
+ } else if (drawing) {
glFlush();
}
diff --git a/test/pugl_test.c b/test/pugl_test.c
index f011962..fe1cc29 100644
--- a/test/pugl_test.c
+++ b/test/pugl_test.c
@@ -183,7 +183,7 @@ main(int argc, char** argv)
return 1;
}
- puglEnterContext(view);
+ puglEnterContext(view, false);
glEnable(GL_DEPTH_TEST);
glDepthFunc(GL_LESS);
glClearColor(0.2f, 0.2f, 0.2f, 1.0f);