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authorDavid Robillard <d@drobilla.net>2016-09-01 22:27:23 -0400
committerDavid Robillard <d@drobilla.net>2016-09-01 22:27:23 -0400
commit93242ef59b807419cf9ebe81c90829e90f1b518c (patch)
tree2214109526090814fcd07f153b100456ab03e1e4
parent02d2704a0be7443907f5752c00b71feb58cc11dd (diff)
Make it possible to multiplex PuglKey and chars
This is useful when working with existing code that assumes any key can be expressed in a single integer. Raises the question of whether Pugl's design of representing special keys separately at all is sensible, but c'est la vie.
-rw-r--r--pugl/common.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/pugl/common.h b/pugl/common.h
index 6109fe2..df57dc8 100644
--- a/pugl/common.h
+++ b/pugl/common.h
@@ -84,9 +84,14 @@ typedef enum {
/**
Special (non-Unicode) keyboard keys.
+
+ The numerical values of these symbols occupy a reserved range of Unicode
+ points, so it is possible to express either a PuglKey value or a Unicode
+ character in the same variable. This is sometimes useful for interfacing
+ with APIs that do not make this distinction.
*/
typedef enum {
- PUGL_KEY_F1 = 1,
+ PUGL_KEY_F1 = 0xE000,
PUGL_KEY_F2,
PUGL_KEY_F3,
PUGL_KEY_F4,