diff options
author | David Robillard <d@drobilla.net> | 2020-03-17 18:45:31 +0100 |
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committer | David Robillard <d@drobilla.net> | 2020-03-17 18:59:33 +0100 |
commit | ba4e39fd54c19798713055e3cbdb4e6f989e135b (patch) | |
tree | e84d2b6439bba6f46b09845d885578312f838481 | |
parent | 8ecb682579e5a8236cddf151ec200f5ea07d3292 (diff) |
Use a more logical order for PuglEventType
-rw-r--r-- | pugl/pugl.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/pugl/pugl.h b/pugl/pugl.h index 0d0f3b6..0acf08e 100644 --- a/pugl/pugl.h +++ b/pugl/pugl.h @@ -176,25 +176,25 @@ typedef enum { */ typedef enum { PUGL_NOTHING, ///< No event - PUGL_BUTTON_PRESS, ///< Mouse button pressed, a #PuglEventButton - PUGL_BUTTON_RELEASE, ///< Mouse button released, a #PuglEventButton PUGL_CREATE, ///< View created, a #PuglEventAny PUGL_DESTROY, ///< View destroyed, a #PuglEventAny + PUGL_CONFIGURE, ///< View moved/resized, a #PuglEventConfigure PUGL_MAP, ///< View made visible, a #PuglEventAny PUGL_UNMAP, ///< View made invisible, a #PuglEventAny PUGL_UPDATE, ///< View ready to draw, a #PuglEventAny - PUGL_CONFIGURE, ///< View moved/resized, a #PuglEventConfigure PUGL_EXPOSE, ///< View must be drawn, a #PuglEventExpose PUGL_CLOSE, ///< View will be closed, a #PuglEventAny + PUGL_FOCUS_IN, ///< Keyboard focus entered view, a #PuglEventFocus + PUGL_FOCUS_OUT, ///< Keyboard focus left view, a #PuglEventFocus PUGL_KEY_PRESS, ///< Key pressed, a #PuglEventKey PUGL_KEY_RELEASE, ///< Key released, a #PuglEventKey PUGL_TEXT, ///< Character entered, a #PuglEventText PUGL_POINTER_IN, ///< Pointer entered view, a #PuglEventCrossing PUGL_POINTER_OUT, ///< Pointer left view, a #PuglEventCrossing + PUGL_BUTTON_PRESS, ///< Mouse button pressed, a #PuglEventButton + PUGL_BUTTON_RELEASE, ///< Mouse button released, a #PuglEventButton PUGL_MOTION, ///< Pointer moved, a #PuglEventMotion PUGL_SCROLL, ///< Scrolled, a #PuglEventScroll - PUGL_FOCUS_IN, ///< Keyboard focus entered view, a #PuglEventFocus - PUGL_FOCUS_OUT, ///< Keyboard focus left view, a #PuglEventFocus PUGL_CLIENT, ///< Custom client message, a #PuglEventClient PUGL_TIMER, ///< Timer triggered, a #PuglEventTimer |