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authorDavid Robillard <d@drobilla.net>2014-11-21 20:23:22 -0500
committerDavid Robillard <d@drobilla.net>2014-11-21 20:23:22 -0500
commitd90fd25f149058a518acc088d4d72fffdacf40a0 (patch)
treeb4316f21410adfaf2873c812b7dc1731d2d7bfd3
parentcd4f40a78f71cdc66fc8b67362171189475f7ec7 (diff)
Fix compilation on OSX.
Use new event dispatch mechanism on OSX.
-rw-r--r--pugl/event.h2
-rw-r--r--pugl/pugl_osx.m236
2 files changed, 157 insertions, 81 deletions
diff --git a/pugl/event.h b/pugl/event.h
index b4a13a9..5cba84b 100644
--- a/pugl/event.h
+++ b/pugl/event.h
@@ -111,7 +111,7 @@ typedef struct {
} PuglEventExpose;
/**
- Key press event.
+ Key press/release event.
Keys that correspond to a Unicode character are expressed as a character
code. For other keys, `character` will be 0 and `special` indicates the key
diff --git a/pugl/pugl_osx.m b/pugl/pugl_osx.m
index 7989f83..464a8a2 100644
--- a/pugl/pugl_osx.m
+++ b/pugl/pugl_osx.m
@@ -22,6 +22,10 @@
#import <Cocoa/Cocoa.h>
+#ifdef PUGL_HAVE_GL
+#include "pugl/gl.h"
+#endif
+
#include "pugl/pugl_internal.h"
@interface PuglWindow : NSWindow
@@ -46,16 +50,17 @@
backing:(NSBackingStoreType)bufferingType
defer:(BOOL)flag
{
- NSWindow* result = [super initWithContentRect:contentRect
- styleMask:(NSClosableWindowMask |
- NSTitledWindowMask |
- NSResizableWindowMask)
- backing:NSBackingStoreBuffered defer:NO];
-
- [result setAcceptsMouseMovedEvents:YES];
- [result setLevel: CGShieldingWindowLevel() + 1];
+ if (![super initWithContentRect:contentRect
+ styleMask:(NSClosableWindowMask |
+ NSTitledWindowMask |
+ NSResizableWindowMask)
+ backing:NSBackingStoreBuffered defer:NO]) {
+ return nil;
+ }
- return result;
+ [self setAcceptsMouseMovedEvents:YES];
+ [self setLevel: CGShieldingWindowLevel() + 1];
+ return self;
}
- (void)setPuglview:(PuglView*)view
@@ -147,8 +152,8 @@ puglDisplay(PuglView* view)
0
};
- NSOpenGLPixelFormat* pixelFormat = [[NSOpenGLPixelFormat alloc]
- initWithAttributes:pixelAttribs];
+ NSOpenGLPixelFormat* pixelFormat = [
+ [NSOpenGLPixelFormat alloc] initWithAttributes:pixelAttribs];
if (pixelFormat) {
self = [super initWithFrame:frame pixelFormat:pixelFormat];
@@ -168,31 +173,28 @@ puglDisplay(PuglView* view)
{
[[self openGLContext] update];
- NSRect bounds = [self bounds];
- int width = bounds.size.width;
- int height = bounds.size.height;
-
- if (puglview) {
- /* NOTE: Apparently reshape gets called when the GC gets around to
- deleting the view (?), so we must have reset puglview to NULL when
- this comes around.
- */
- if (puglview->reshapeFunc) {
- puglview->reshapeFunc(puglview, width, height);
- } else {
- puglDefaultReshape(puglview, width, height);
- }
-
- puglview->width = width;
- puglview->height = height;
+ if (!puglview) {
+ return;
}
+
+ const NSRect bounds = [self bounds];
+ const PuglEventConfigure ev = {
+ PUGL_CONFIGURE,
+ puglview,
+ false,
+ bounds.origin.x,
+ bounds.origin.y,
+ bounds.size.width,
+ bounds.size.height,
+ };
+ puglDispatchEvent(puglview, (PuglEvent*)&ev);
}
- (void) drawRect:(NSRect)rect
{
puglDisplay(puglview);
glFlush();
- glSwapAPPLE();
+ [[self openGLContext] flushBuffer];
}
- (BOOL) acceptsFirstResponder
@@ -243,96 +245,150 @@ getModifiers(PuglView* view, NSEvent* ev)
- (void) mouseMoved:(NSEvent*)event
{
- if (puglview->motionFunc) {
- NSPoint loc = [event locationInWindow];
- puglview->mods = getModifiers(puglview, event);
- puglview->motionFunc(puglview, loc.x, puglview->height - loc.y);
- }
+ const NSPoint wloc = [event locationInWindow];
+ const NSPoint rloc = [NSEvent mouseLocation];
+ const PuglEventMotion ev = {
+ PUGL_MOTION_NOTIFY,
+ puglview,
+ false,
+ [event timestamp],
+ wloc.x,
+ puglview->height - wloc.y,
+ rloc.x,
+ [[NSScreen mainScreen] frame].size.height - rloc.y,
+ getModifiers(puglview, event),
+ 0,
+ 1
+ };
+ puglDispatchEvent(puglview, (PuglEvent*)&ev);
}
- (void) mouseDragged:(NSEvent*)event
{
- if (puglview->motionFunc) {
- NSPoint loc = [event locationInWindow];
- puglview->mods = getModifiers(puglview, event);
- puglview->motionFunc(puglview, loc.x, puglview->height - loc.y);
- }
+ [self mouseMoved: event];
}
- (void) rightMouseDragged:(NSEvent*)event
{
- if (puglview->motionFunc) {
- NSPoint loc = [event locationInWindow];
- puglview->mods = getModifiers(puglview, event);
- puglview->motionFunc(puglview, loc.x, puglview->height - loc.y);
- }
+ [self mouseMoved: event];
}
- (void) mouseDown:(NSEvent*)event
{
- if (puglview->mouseFunc) {
- NSPoint loc = [event locationInWindow];
- puglview->mods = getModifiers(puglview, event);
- puglview->mouseFunc(puglview, 1, true, loc.x, puglview->height - loc.y);
- }
+ const NSPoint wloc = [event locationInWindow];
+ const NSPoint rloc = [NSEvent mouseLocation];
+ const PuglEventButton ev = {
+ PUGL_BUTTON_PRESS,
+ puglview,
+ false,
+ [event timestamp],
+ wloc.x,
+ puglview->height - wloc.y,
+ rloc.x,
+ [[NSScreen mainScreen] frame].size.height - rloc.y,
+ getModifiers(puglview, event),
+ [event buttonNumber]
+ };
+ puglDispatchEvent(puglview, (PuglEvent*)&ev);
}
- (void) mouseUp:(NSEvent*)event
{
- if (puglview->mouseFunc) {
- NSPoint loc = [event locationInWindow];
- puglview->mods = getModifiers(puglview, event);
- puglview->mouseFunc(puglview, 1, false, loc.x, puglview->height - loc.y);
- }
+ const NSPoint wloc = [event locationInWindow];
+ const NSPoint rloc = [NSEvent mouseLocation];
+ const PuglEventButton ev = {
+ PUGL_BUTTON_RELEASE,
+ puglview,
+ false,
+ [event timestamp],
+ wloc.x,
+ puglview->height - wloc.y,
+ rloc.x,
+ [[NSScreen mainScreen] frame].size.height - rloc.y,
+ getModifiers(puglview, event),
+ [event buttonNumber]
+ };
+ puglDispatchEvent(puglview, (PuglEvent*)&ev);
[self updateTrackingAreas];
}
- (void) rightMouseDown:(NSEvent*)event
{
- if (puglview->mouseFunc) {
- NSPoint loc = [event locationInWindow];
- puglview->mods = getModifiers(puglview, event);
- puglview->mouseFunc(puglview, 3, true, loc.x, puglview->height - loc.y);
- }
+ [self mouseDown: event];
}
- (void) rightMouseUp:(NSEvent*)event
{
- if (puglview->mouseFunc) {
- NSPoint loc = [event locationInWindow];
- puglview->mods = getModifiers(puglview, event);
- puglview->mouseFunc(puglview, 3, false, loc.x, puglview->height - loc.y);
- }
+ [self mouseUp: event];
}
- (void) scrollWheel:(NSEvent*)event
{
- if (puglview->scrollFunc) {
- NSPoint loc = [event locationInWindow];
- puglview->mods = getModifiers(puglview, event);
- puglview->scrollFunc(puglview,
- loc.x, puglview->height - loc.y,
- [event deltaX], [event deltaY]);
- }
+ [self updateTrackingAreas];
+
+ const NSPoint wloc = [event locationInWindow];
+ const NSPoint rloc = [NSEvent mouseLocation];
+ const PuglEventScroll ev = {
+ PUGL_SCROLL,
+ puglview,
+ false,
+ [event timestamp],
+ wloc.x,
+ puglview->height - wloc.y,
+ rloc.x,
+ [[NSScreen mainScreen] frame].size.height - rloc.y,
+ getModifiers(puglview, event),
+ [event deltaX],
+ [event deltaY]
+ };
+ puglDispatchEvent(puglview, (PuglEvent*)&ev);
[self updateTrackingAreas];
}
- (void) keyDown:(NSEvent*)event
{
- if (puglview->keyboardFunc && !(puglview->ignoreKeyRepeat && [event isARepeat])) {
- NSString* chars = [event characters];
- puglview->mods = getModifiers(puglview, event);
- puglview->keyboardFunc(puglview, true, [chars characterAtIndex:0]);
+ if (puglview->ignoreKeyRepeat && [event isARepeat]) {
+ return;
}
+
+ const NSPoint wloc = [event locationInWindow];
+ const NSPoint rloc = [NSEvent mouseLocation];
+ const NSString* chars = [event characters];
+ const PuglEventKey ev = {
+ PUGL_KEY_PRESS,
+ puglview,
+ false,
+ [event timestamp],
+ wloc.x,
+ puglview->height - wloc.y,
+ rloc.x,
+ [[NSScreen mainScreen] frame].size.height - rloc.y,
+ getModifiers(puglview, event),
+ [chars characterAtIndex:0],
+ 0 // TODO: Special keys?
+ };
+ puglDispatchEvent(puglview, (PuglEvent*)&ev);
}
- (void) keyUp:(NSEvent*)event
{
- if (puglview->keyboardFunc) {
- NSString* chars = [event characters];
- puglview->mods = getModifiers(puglview, event);
- puglview->keyboardFunc(puglview, false, [chars characterAtIndex:0]);
- }
+ const NSPoint wloc = [event locationInWindow];
+ const NSPoint rloc = [NSEvent mouseLocation];
+ const NSString* chars = [event characters];
+ const PuglEventKey ev = {
+ PUGL_KEY_RELEASE,
+ puglview,
+ false,
+ [event timestamp],
+ wloc.x,
+ puglview->height - wloc.y,
+ rloc.x,
+ [[NSScreen mainScreen] frame].size.height - rloc.y,
+ getModifiers(puglview, event),
+ [chars characterAtIndex:0],
+ 0 // TODO: Special keys?
+ };
+ puglDispatchEvent(puglview, (PuglEvent*)&ev);
}
- (void) flagsChanged:(NSEvent*)event
@@ -366,6 +422,26 @@ puglInitInternals()
return (PuglInternals*)calloc(1, sizeof(PuglInternals));
}
+void
+puglEnterContext(PuglView* view)
+{
+#ifdef PUGL_HAVE_GL
+ if (view->ctx_type == PUGL_GL) {
+ [[view->impl->glview openGLContext] makeCurrentContext];
+ }
+#endif
+}
+
+void
+puglLeaveContext(PuglView* view, bool flush)
+{
+#ifdef PUGL_HAVE_GL
+ if (view->ctx_type == PUGL_GL && flush) {
+ [[view->impl->glview openGLContext] flushBuffer];
+ }
+#endif
+}
+
int
puglCreateWindow(PuglView* view, const char* title)
{