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authorDavid Robillard <d@drobilla.net>2020-04-04 13:36:47 +0200
committerDavid Robillard <d@drobilla.net>2020-04-04 13:36:47 +0200
commit20fd80c8f20d0d6bda660bd9a273e0c4a78cb9ac (patch)
treef144e9498a0337bef0d20c9004b024e26a9d2b32 /README.md
parent11800b6179458eb962cd1862e4053efd7f28c2f4 (diff)
Shader Demo: Support both GL 3 and 4
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@@ -92,9 +92,9 @@ demonstrations:
* `pugl_window_demo` demonstrates multiple top-level windows.
- * `pugl_gl3_demo` demonstrates using more modern OpenGL where dynamic loading
- and shaders are required. It can also be used to test performance by
- passing the number of rectangles to draw on the command line.
+ * `pugl_shader_demo` demonstrates using more modern OpenGL (version 3 or 4)
+ where dynamic loading and shaders are required. It can also be used to test
+ performance by passing the number of rectangles to draw on the command line.
* `pugl_cairo_demo` demonstrates using Cairo on top of the native windowing
system (without OpenGL), and partial redrawing.