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author | David Robillard <d@drobilla.net> | 2015-11-12 11:56:35 -0500 |
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committer | David Robillard <d@drobilla.net> | 2015-11-12 11:56:35 -0500 |
commit | 2d0304f4ccdd008c85d160b5e06d0df98d172508 (patch) | |
tree | 248f71ea2e1d0cb7b21bcb5b76be773a524af681 /README | |
parent | 0f48a696aff49450c03d5d302712aff773c169e9 (diff) |
Move README to README.md
Diffstat (limited to 'README')
-rw-r--r-- | README | 28 |
1 files changed, 0 insertions, 28 deletions
@@ -1,28 +0,0 @@ -PUGL -==== - -Pugl is a minimal portable API for GUIs which supports embedding and is -suitable for use in plugins. It works on X11, Mac OS X, and Windows. GUIs can -be drawn with OpenGL or Cairo. - -Pugl is vaguely similar to GLUT, but with some significant distinctions: - - * Minimal in scope, providing only what is necessary to draw and receive - keyboard and mouse input. - - * No reliance on static data whatsoever, so the API can be used in plugins or - multiple independent parts of a program. - - * Single implementation, which is small, liberally licensed Free / Open Source - Software, and suitable for direct inclusion in programs if avoiding a - library dependency is desired. - - * Support for embedding in other windows, so Pugl code can draw to a widget - inside a larger GUI. - - * More complete support for keyboard input, including additional "special" - keys, modifiers, and support for detecting individual modifier key presses. - -For more information, see <http://drobilla.net/software/pugl>. - - -- David Robillard <d@drobilla.net> |