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-rw-r--r--pugl/detail/win.c25
1 files changed, 21 insertions, 4 deletions
diff --git a/pugl/detail/win.c b/pugl/detail/win.c
index 080460d..6b7414a 100644
--- a/pugl/detail/win.c
+++ b/pugl/detail/win.c
@@ -735,8 +735,8 @@ puglWaitForEvent(PuglView* PUGL_UNUSED(view))
}
#endif
-PUGL_API PuglStatus
-puglDispatchEvents(PuglWorld* PUGL_UNUSED(world))
+static PuglStatus
+puglDispatchViewEvents(PuglView* view)
{
/* Windows has no facility to process only currently queued messages, which
causes the event loop to run forever in cases like mouse movement where
@@ -744,11 +744,10 @@ puglDispatchEvents(PuglWorld* PUGL_UNUSED(world))
this, we post a message to ourselves before starting, record its time
when it is received, then break the loop on the first message that was
created afterwards. */
- PostMessage(NULL, PUGL_LOCAL_MARK_MSG, 0, 0);
long markTime = 0;
MSG msg;
- while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
+ while (PeekMessage(&msg, view->impl->hwnd, 0, 0, PM_REMOVE)) {
if (msg.message == PUGL_LOCAL_MARK_MSG) {
markTime = GetMessageTime();
} else {
@@ -763,6 +762,24 @@ puglDispatchEvents(PuglWorld* PUGL_UNUSED(world))
return PUGL_SUCCESS;
}
+PUGL_API PuglStatus
+puglDispatchEvents(PuglWorld* world)
+{
+ for (size_t i = 0; i < world->numViews; ++i) {
+ PostMessage(world->views[i]->impl->hwnd, PUGL_LOCAL_MARK_MSG, 0, 0);
+ }
+
+ for (size_t i = 0; i < world->numViews; ++i) {
+ puglDispatchViewEvents(world->views[i]);
+ }
+
+ for (size_t i = 0; i < world->numViews; ++i) {
+ UpdateWindow(world->views[i]->impl->hwnd);
+ }
+
+ return PUGL_SUCCESS;
+}
+
#ifndef PUGL_DISABLE_DEPRECATED
PuglStatus
puglProcessEvents(PuglView* view)