Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-03 | Add puglPollEvents() | David Robillard | |
This allows waiting for events for any view in the world. It also improves on puglWaitForEvent() by the addition of a time parameter that allows indefinite blocking, non-blocking polling, and blocking polling with a timeout. | |||
2019-09-03 | Move puglGetTime() to PuglWorld | David Robillard | |
2019-09-03 | X11: Move input method to world | David Robillard | |
2019-09-03 | X11: Move atoms to world | David Robillard | |
2019-09-03 | Add PuglWorld | David Robillard | |
The old API was broken for programs that manage multiple views, since it was impossible to wait for events on any view. There are also several functions in the API which are not actually associated with views at all, so those can now be moved to the more appropriate PuglWorld to make this more clear. The old puglInit() and puglDestroy() functions are preserved for compatibility, but marked as deprecated. | |||
2019-09-03 | Add puglHasFocus() | David Robillard | |
2019-09-03 | Fix puglGrabFocus() to work between parent and children | David Robillard | |
2019-09-03 | Windows: Fix class registration for multiple views | David Robillard | |
2019-09-03 | Simplify hints implementation | David Robillard | |
2019-09-03 | Mac: Dispatch expose events from drawing view | Michael Fisher | |
2019-09-02 | Cleanup: Fix whitespace | David Robillard | |
2019-08-03 | Add missing link flag to pkg-config files | David Robillard | |
2019-08-02 | Fix repetition in README | David Robillard | |
2019-08-02 | Mac: Disable annoying bell on tab or other special key presses | David Robillard | |
2019-08-02 | Clean up includes | David Robillard | |
2019-08-02 | Fix unnecessary conversions | David Robillard | |
2019-08-02 | Test: Remove use of static data | David Robillard | |
Not very becoming of a library that exists specifically to avoid static data. | |||
2019-08-02 | Replace puglIgnoreKeyRepeat() with a hint | David Robillard | |
2019-08-02 | Test: Remove locale hacks | David Robillard | |
2019-08-02 | Test: Configure GL in configure handler instead of main | David Robillard | |
2019-08-02 | Test: Factor out FPS printer | David Robillard | |
2019-08-01 | Add missing string termination | David Robillard | |
2019-07-31 | Windows: Support UTF8 in window titles | David Robillard | |
2019-07-31 | X11: Support UTF8 in window titles | JP Cimalando | |
It's possible that this does bad things if a UTF8 string is used on a system that does not support it (because XStoreName is still called), but I have no idea how likely this scenario is. Leaving it this way because it means the ASCII case will still work everywhere, and it's easy enough to avoid if this is a problem. | |||
2019-07-31 | Cleanup: Remove debug print that snuck in there somehow | David Robillard | |
2019-07-30 | Fix incorrect comment | ssj71 | |
The comment was missed when merging the new text API from a branch based on the old integer milliseconds time. | |||
2019-07-29 | Add stability and distribution information to README | David Robillard | |
2019-07-29 | X11: Implement double buffering for Cairo | David Robillard | |
Also save and restore cairo context state around callbacks, so applications don't need to worry about smashing cairo state across exposures. | |||
2019-07-29 | Add animation to Cairo test program | David Robillard | |
Mainly to be able to test backends, this is still a silly program. | |||
2019-07-29 | Build separate libraries | David Robillard | |
This builds separate libraries for the core and backends, and installs different pkg-config files for different configurations. | |||
2019-07-29 | Mac: Separate backends from platform implementation | David Robillard | |
2019-07-29 | Mac: Add Cairo on Quartz support | David Robillard | |
This avoids the general hassles of OpenGL, which is deprecated on MacOS, and Cairo apps look much nicer and more integrated this way. As far as I can tell, Cairo actually works best here out of all the platforms, the Windows and X11 backends aren't quite as smooth. | |||
2019-07-29 | Mac: Make drawView a generic NSView | David Robillard | |
2019-07-29 | Mac: Separate NSOpenGLView from input handling view | David Robillard | |
2019-07-29 | Mac: Use scrolling delta for scroll events | David Robillard | |
I am not sure exactly what the difference is between these, but the documentation says to use these for scroll events. They do have different values for touchpads and the scrolling one feels a bit nicer. | |||
2019-07-29 | Add option to install entire implementation as headers | David Robillard | |
2019-07-29 | Set hidden visibility globally | David Robillard | |
2019-07-29 | Properly check for libm | David Robillard | |
2019-07-29 | Build both static and shared library by default | David Robillard | |
2019-07-29 | Windows: Enable shared library build | David Robillard | |
2019-07-29 | Cleanup: Use fancy syntax for waf environments | David Robillard | |
2019-07-29 | Cleanup: Clean up includes and call IWYU in lint target | David Robillard | |
2019-07-29 | Cleanup: Fix Python whitespace | David Robillard | |
2019-07-29 | Fix various clang-tidy warnings | David Robillard | |
2019-07-29 | Fix potential memory leak on error | David Robillard | |
2019-07-29 | Reorganize source to separate private implementation details | David Robillard | |
Taking a page from C++ convention, where "detail" is for things that should not be included in user code. | |||
2019-07-29 | Clean up file documentation | David Robillard | |
2019-07-29 | Completely separate backends from platform implementation | David Robillard | |
This removes PuglContextType and allows the user to pass a backend directly. Normally this would come from one of the two accessors declared in the headers, but it would be possible to add backends without changing any of the existing code at all. Unfortunately, it is not possible to preserve backwards compatibility and achieve the ultimate goal of linking only to the required dependencies, so puglInitContextType() has just been removed. | |||
2019-07-29 | Expose PuglBackend type | David Robillard | |
2019-07-29 | Add deprecation macro and deprecate puglInitResizable() | David Robillard | |