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2020-03-09Add test for basic view creation, exposure, and destructionDavid Robillard
2020-03-09Add create, destroy, map, and unmap eventsDavid Robillard
2020-03-09Windows: Configure and redraw only when window is shown, not hiddenDavid Robillard
2020-03-09Windows: Remove unused stores of rectDavid Robillard
2020-03-09Cleanup: Remove unnecessary includesDavid Robillard
2020-03-09Cleanup: Remove modern key from clang-format fileDavid Robillard
2020-03-09Use autowaf.build_dox to build documentationDavid Robillard
2020-03-09Show data structures on group pagesDavid Robillard
2020-03-09Fix build with unknown C compilersDavid Robillard
2020-03-09Improve documentation fonts on MacOS and WindowsDavid Robillard
2020-03-08Enable double buffering by defaultDavid Robillard
2020-03-08Add vsync command line options to demosDavid Robillard
2020-03-08Make PUGL_DONT_CARE the default for PUGL_SWAP_INTERVALDavid Robillard
2020-03-08Windows: Implement PUGL_DONT_CARE for PUGL_SWAP_INTERVALDavid Robillard
2020-03-08X11: Implement PUGL_SWAP_INTERVALDavid Robillard
2020-03-08X11: Use function typedefs in glxext.hDavid Robillard
2020-03-08Embed Demo: Simplify FPS counterDavid Robillard
2020-03-08Embed Demo: Only redisplay on input when not running continuouslyDavid Robillard
2020-03-08Add multiple window exampleDavid Robillard
2020-03-08Factor out cube drawingDavid Robillard
2020-03-08Move demo programs to examples directoryDavid Robillard
2020-03-08Split graphical utilities out from test_utils.hDavid Robillard
2020-03-08Print when unknown events are received in testsDavid Robillard
2020-03-08Add a user data handle to the worldDavid Robillard
2020-03-08Windows: Fix initial frame sizeDavid Robillard
2020-03-08Windows: Prevent input in one window from stalling anotherDavid Robillard
2020-03-08Mac: Prevent indefinite blocking of puglDispatchEventsDavid Robillard
2020-03-08Mac: Do not dispatch expose events if window is invisibleDavid Robillard
2020-03-08Mac: Make windows initially invisible as on other platformsDavid Robillard
2020-03-08Mac: Fix stub backendDavid Robillard
2020-03-08Link event types to the corresponding structDavid Robillard
2020-03-08Remove redundant PuglEventCloseDavid Robillard
2020-03-08Cleanup: Remove use of GL defines in X11 backendDavid Robillard
2020-03-08Cleanup: Fix pyflake warningsDavid Robillard
2020-03-08Cleanup: Fix typoDavid Robillard
2020-03-08Cleanup: Fix some conversion warningsDavid Robillard
2020-03-07Test: Don't reuse cube vertices for backgroundDavid Robillard
2020-03-07Test: Fix cube rotation via mouseDavid Robillard
2020-03-07Update clang-format configuration to more closely match pugl.hDavid Robillard
2020-03-07Fix overly long lineDavid Robillard
2020-03-07Improve documentation style and rewrite main pageDavid Robillard
2020-03-07Organize documentation into groupsDavid Robillard
2020-03-07Improve documentationDavid Robillard
2020-03-07Fix broken link in documentationDavid Robillard
2020-03-06Use terse Doxygen ref syntaxDavid Robillard
2020-03-06Move puglSetBackend() to init groupDavid Robillard
2020-03-06Move puglSetEventFunc() to init groupDavid Robillard
2020-03-06Move puglPostRedisplay() and friend to graphics groupDavid Robillard
2020-03-06Move puglGetClipboard() after puglGetClipboard() for consistencyDavid Robillard
2020-03-06Move puglHasFocus() after puglGrabFocus() for consistencyDavid Robillard