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Personal pugl branch for bug fixes and opening up to allow other render backends
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Author
2019-11-03
Windows: Fix GL context flags
David Robillard
2019-10-21
Don't use compatible profile in pugl_gl3_test
David Robillard
2019-10-15
Mac: Remove unused method declaration
David Robillard
2019-09-16
Fix memory leak
David Robillard
2019-09-14
Windows: Fix Cairo backend build
David Robillard
2019-09-14
Add support for using a debug OpenGL context
David Robillard
2019-09-14
Wrap deprecated declarations in PUGL_DISABLE_DEPRECATED
David Robillard
2019-09-07
Build documentation on CI
David Robillard
2019-09-07
Improve documentation and use LV2 documentation style
David Robillard
2019-09-07
Clean up error handling
David Robillard
2019-09-07
Add clipboard support
David Robillard
2019-09-07
Cleanup: Fix whitespace
David Robillard
2019-09-07
Windows: Fix library leak during world creation
David Robillard
2019-09-07
Add OpenGL 3 test program
David Robillard
2019-09-03
Windows: Fix puglGetProcAddress() for OpenGL 1.1 functions
David Robillard
2019-09-03
Make almost everything return a status
David Robillard
2019-09-03
Make event handler return a status
David Robillard
2019-09-03
Factor out parsing test options
David Robillard
2019-09-03
Reorganize header and documentation into coherent sections
David Robillard
2019-09-03
Add puglSetWindowTitle()
David Robillard
2019-09-03
Rename remaining init functions
David Robillard
2019-09-03
Add puglSetClassName()
David Robillard
2019-09-03
Replace puglInitTransientFor() with puglSetTransientFor()
David Robillard
2019-09-03
Replace size and aspect ratio init functions with dynamic ones
David Robillard
2019-09-03
Move trivial deprecated implementations to header
David Robillard
2019-09-03
Move deprecated API to a separate section of the header
David Robillard
2019-09-03
Add puglGetWorld()
David Robillard
2019-09-03
X11: Factor out size hints calculation
David Robillard
2019-09-03
Use consistent naming conventions
David Robillard
2019-09-03
Windows: Fix configured size of child views
David Robillard
2019-09-03
Windows: Draw while application menu is open
David Robillard
2019-09-03
Windows: Improve resize smoothness slightly
David Robillard
2019-09-03
Add swap interval hint
David Robillard
2019-09-03
X11: Improve puglPostRedisplay() performance
David Robillard
2019-09-03
Windows: Improve puglPostRedisplay() performance
David Robillard
2019-09-03
Windows: Prevent event loop from running forever
David Robillard
2019-09-03
Make pugl_test use a nested view and test focus and movement
David Robillard
2019-09-03
Add functions to get and set view size and position
David Robillard
2019-09-03
Windows: Factor out window flag functions
David Robillard
2019-09-03
Add puglDispatchEvents()
David Robillard
2019-09-03
Add puglPollEvents()
David Robillard
2019-09-03
Move puglGetTime() to PuglWorld
David Robillard
2019-09-03
X11: Move input method to world
David Robillard
2019-09-03
X11: Move atoms to world
David Robillard
2019-09-03
Add PuglWorld
David Robillard
2019-09-03
Add puglHasFocus()
David Robillard
2019-09-03
Fix puglGrabFocus() to work between parent and children
David Robillard
2019-09-03
Windows: Fix class registration for multiple views
David Robillard
2019-09-03
Simplify hints implementation
David Robillard
2019-09-03
Mac: Dispatch expose events from drawing view
Michael Fisher
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