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Personal pugl branch for bug fixes and opening up to allow other render backends
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2020-03-08
Windows: Implement PUGL_DONT_CARE for PUGL_SWAP_INTERVAL
David Robillard
2020-03-08
X11: Implement PUGL_SWAP_INTERVAL
David Robillard
2020-03-08
X11: Use function typedefs in glxext.h
David Robillard
2020-03-08
Embed Demo: Simplify FPS counter
David Robillard
2020-03-08
Embed Demo: Only redisplay on input when not running continuously
David Robillard
2020-03-08
Add multiple window example
David Robillard
2020-03-08
Factor out cube drawing
David Robillard
2020-03-08
Move demo programs to examples directory
David Robillard
2020-03-08
Split graphical utilities out from test_utils.h
David Robillard
2020-03-08
Print when unknown events are received in tests
David Robillard
2020-03-08
Add a user data handle to the world
David Robillard
2020-03-08
Windows: Fix initial frame size
David Robillard
2020-03-08
Windows: Prevent input in one window from stalling another
David Robillard
2020-03-08
Mac: Prevent indefinite blocking of puglDispatchEvents
David Robillard
2020-03-08
Mac: Do not dispatch expose events if window is invisible
David Robillard
2020-03-08
Mac: Make windows initially invisible as on other platforms
David Robillard
2020-03-08
Mac: Fix stub backend
David Robillard
2020-03-08
Link event types to the corresponding struct
David Robillard
2020-03-08
Remove redundant PuglEventClose
David Robillard
2020-03-08
Cleanup: Remove use of GL defines in X11 backend
David Robillard
2020-03-08
Cleanup: Fix pyflake warnings
David Robillard
2020-03-08
Cleanup: Fix typo
David Robillard
2020-03-08
Cleanup: Fix some conversion warnings
David Robillard
2020-03-07
Test: Don't reuse cube vertices for background
David Robillard
2020-03-07
Test: Fix cube rotation via mouse
David Robillard
2020-03-07
Update clang-format configuration to more closely match pugl.h
David Robillard
2020-03-07
Fix overly long line
David Robillard
2020-03-07
Improve documentation style and rewrite main page
David Robillard
2020-03-07
Organize documentation into groups
David Robillard
2020-03-07
Improve documentation
David Robillard
2020-03-07
Fix broken link in documentation
David Robillard
2020-03-06
Use terse Doxygen ref syntax
David Robillard
2020-03-06
Move puglSetBackend() to init group
David Robillard
2020-03-06
Move puglSetEventFunc() to init group
David Robillard
2020-03-06
Move puglPostRedisplay() and friend to graphics group
David Robillard
2020-03-06
Move puglGetClipboard() after puglGetClipboard() for consistency
David Robillard
2020-03-06
Move puglHasFocus() after puglGrabFocus() for consistency
David Robillard
2020-03-06
Move puglGetVisible() to more sensible location
David Robillard
2020-03-06
Move type definitions to the group they are relevant to
David Robillard
2020-03-06
Clean up event field documentation
David Robillard
2020-03-06
Use 2-space indentation for CSS
David Robillard
2020-03-02
Strengthen ultra-strict warnings with clang
David Robillard
2020-03-02
Omit deprecated implementations with PUGL_DISABLE_DEPRECATED
David Robillard
2020-03-02
X11: Fix return type of puglX11GlGetAttrib()
David Robillard
2020-03-02
X11: Fix return type of puglX11GlHintValue()
David Robillard
2020-03-01
Add clang-format configuration file
David Robillard
2020-03-01
Cleanup: Use a consistent style for all backend definitions
David Robillard
2020-03-01
Cleanup: Adjust some code to be more clang-format friendly
David Robillard
2020-03-01
Cleanup: Shorten event printing code
David Robillard
2020-03-01
Cleanup: Fix includes
David Robillard
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