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2019-07-26Windows: Implement size constraintsDavid Robillard
There are two possible approaches to take here: try to expand dimensions that are not being explicitly resized (for example expand the bottom when dragging right), or just stop single-dimension resizes if they would go out of range. I chose the latter here for two reasons: it's hard to always do something smooth and unsurprising with the first approach (and it would require more code), and it can be nice from the user's perspective to easily be able to resize the window to exactly one of its aspect ratio limits. For example, it is very easy to drag pugl_test to 1:1 or 16:9. In other words, simplicity and user power wins.
2019-07-25Clear GL context in puglLeaveContext() on all platformsDavid Robillard
2019-07-25Improve packing of PuglViewImplDavid Robillard
2019-07-25X11: Fix unused parameter warningsDavid Robillard
2019-07-25X11: Close input context on destructionDavid Robillard
2019-07-25Add missing includeDavid Robillard
2019-07-25Add logo resourcesDavid Robillard
Because branding is very important for low-level platform abstraction libraries. More seriously, to have something to test icon support with.
2019-07-25Mac: Fix build on MacOS older than 10.10David Robillard
2019-07-25Mac: Use mach_absolute_time()David Robillard
This fixes the build for older versions of MacOS, since clock_gettime() was only added in 10.12.
2019-07-25Use standard Cairo include paths everywhereDavid Robillard
Weird convention, that.
2019-07-25Windows: Fix initial display once againDavid Robillard
I have no idea why this affects anything, but it seems to fix this, this time, again. One of these days I'll get it right.
2019-07-25Use standard cairo include pathDavid Robillard
2019-07-25Fix type of PuglEventText::timeDavid Robillard
2019-07-25Mac: Fix event Y coordinatesDavid Robillard
2019-07-25Handle backspace and delete consistently across platformsStefan Westerfeld
2019-07-25Remove PUGL_API from documentationDavid Robillard
2019-07-24Update READMEDavid Robillard
2019-07-24Support additional special keysDavid Robillard
2019-07-24Unify key and character fields and separate text eventsDavid Robillard
Only one field is necessary to store any kind of key, including special keys, since PuglKey occupies a reserved Unicode region. This is generally much simpler to deal with since there is only one value to dispatch on. Text events are separated from key events (like Windows but unlike MacOS or X11) because it is not possible to derive text events from key press events when they occur on Windows. Since merging the two has been the source of some confusion, this approach has some advantages anyway, even though it introduces the need to handle another event type. In the process, text input has been almost completely rewritten. I have tested this with a compose key on X11 and dead keys on Windows and MacOS and everything seems to work correctly, though there may (as always) still be issues with more exotic input methods.
2019-07-24Rename PuglEventKey::utf8 to "string" with char typeDavid Robillard
This matches Gtk and is generally less annoying to work with.
2019-07-24Remove view pointer from eventsDavid Robillard
This makes events POD, which is generally nice. The view was originally added to reflect the display and window references in XEvent, but doesn't seem very useful in Pugl applications.
2019-07-24Represent event time as double in seconds on all platformsStefan Westerfeld
2019-07-24Simplify modifier translation codeDavid Robillard
2019-07-23Test: Move some generic code to a separate headerDavid Robillard
2019-07-23Test: Move test programs to a subdirectoryDavid Robillard
2019-07-23Test: Factor out event printingDavid Robillard
2019-07-23Mac: Give new child views focus on creationDavid Robillard
2019-07-23Mac: Fix initial view allocationDavid Robillard
2019-07-23Mac: Fix coordinate systemDavid Robillard
2019-07-23Windows: Only kill timer when actually flashingDavid Robillard
2019-07-23Windows: Only set double buffered pixel format when requestedDavid Robillard
2019-07-23Windows: Clean up and factor out window flagsDavid Robillard
2019-07-23Windows: Focus windows when shownDavid Robillard
This is a bit sloppy, but matches the typical behaviour on other platforms.
2019-07-23Windows: Improve live resize smoothnessDavid Robillard
2019-07-23Windows: Fix configured window sizeDavid Robillard
2019-07-23Windows: Use DispatchMessageDavid Robillard
Unlike on other platforms, PeekMessage can return messages for windows other than the given parameter (namely children). Unfortunately it doesn't seem possible to implement this function on Windows to work exactly like on the other platforms, but using DispatchMessage will at least dispatch them accordingly.
2019-07-23X11: Fix memory leakDavid Robillard
2019-07-23X11: Factor out impl variable for brevityDavid Robillard
2019-07-23X11: Improve live resize smoothnessDavid Robillard
This avoids a double context swap when both a configure and expose event arrive in the same loop iteration, which happens often during resize.
2019-07-23X11: Factor out window event maskDavid Robillard
2019-07-21Flatten AUTHORS file and add some missing peopleDavid Robillard
2019-07-21Update READMEDavid Robillard
2019-07-21Update stale copyright datesDavid Robillard
2019-07-21Use the standard blurb in pkg-config descriptionDavid Robillard
2019-07-21Fix some warningsDavid Robillard
2019-07-21Tidy up X11 codeDavid Robillard
2019-07-21Make windows miniaturizable on MacOSDavid Robillard
2019-07-21Remove redundant and mismatched prototypeDavid Robillard
2019-07-21Show minimize and maximize buttons on top level windows on WindowsDavid Robillard
2019-07-21Add puglRequestAttention()David Robillard