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Personal pugl branch for bug fixes and opening up to allow other render backends
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Author
2020-03-16
Simplify puglRequestAttention()
David Robillard
2020-03-16
Add timer events
David Robillard
2020-03-16
Cleanup: Remove unused include
David Robillard
2020-03-16
MacOS: Fix semantics of puglUpdate() with negative timeout
David Robillard
2020-03-16
MacOS: Move initial configure to just before map
David Robillard
2020-03-16
X11: Dispatch a configure event before the map for child windows
David Robillard
2020-03-16
Make update test more tolerant
David Robillard
2020-03-16
Separate cached configuration from frame
David Robillard
2020-03-16
Factor out dispatching configure events in the drawing context
David Robillard
2020-03-16
Window Demo: Only redisplay on update when running continuously
David Robillard
2020-03-16
Only send update events when the view is visible
David Robillard
2020-03-15
Cleanup: Fix stale comment
David Robillard
2020-03-15
Cleanup: Fix documentation links
David Robillard
2020-03-15
Update event loop documentation
David Robillard
2020-03-15
Unify event loop functions as puglUpdate()
David Robillard
2020-03-15
X11: Factor out flushing pending exposures
David Robillard
2020-03-15
Add type and flags to world
David Robillard
2020-03-15
Cleanup: Add puglDispatchSimpleEvent() internal utility
David Robillard
2020-03-15
Cleanup: Fix indentation
David Robillard
2020-03-15
Cleanup: Fix misleading variable name
David Robillard
2020-03-15
Cleanup: Remove redundant PUGL_API declarations
David Robillard
2020-03-15
X11: Simplify implementation slightly
David Robillard
2020-03-15
X11: Read from server if necessary in puglDispatchEvents()
David Robillard
2020-03-15
X11: Don't use CAIRO_OPERATOR_SOURCE for blitting
David Robillard
2020-03-15
X11: Only enter drawing context if an expose is pending
David Robillard
2020-03-15
X11: Update frame immediately on ConfigureNotify
David Robillard
2020-03-15
X11: Factor out selection event handling
David Robillard
2020-03-15
Move configure shortcut and frame update to common implementation
David Robillard
2020-03-15
Remove backend resize method
David Robillard
2020-03-15
Windows: Use ephemeral Cairo surface for drawing
David Robillard
2020-03-15
Mac: Remove unnecessary resize handler in GL backend
David Robillard
2020-03-15
Print events in Cairo demo
David Robillard
2020-03-15
Remove static data from Cairo demo
David Robillard
2020-03-14
Add note about building local documentation to README
David Robillard
2020-03-14
Add documentation about test programs
David Robillard
2020-03-14
Don't generate unused config header
David Robillard
2020-03-14
Add logging API
David Robillard
2020-03-13
Strengthen warnings
David Robillard
2020-03-09
Deprecate puglEnterContext() and puglLeaveContext()
David Robillard
2020-03-09
GL3 Demo: Set up and tear down GL on PUGL_CREATE and PUGL_DESTROY
David Robillard
2020-03-09
GL3 Demo: Factor out GL setup and teardown
David Robillard
2020-03-09
Window Demo: Fix updating when not runnning continuously
David Robillard
2020-03-09
Add test for redisplays posted in the event loop
David Robillard
2020-03-09
Add PuglEventClient and puglSendEvent()
David Robillard
2020-03-09
X11: Factor out converting PuglEventExpose to XExposeEvent
David Robillard
2020-03-09
X11: Only send configure events if something has changed
David Robillard
2020-03-09
Add test for basic view creation, exposure, and destruction
David Robillard
2020-03-09
Add create, destroy, map, and unmap events
David Robillard
2020-03-09
Windows: Configure and redraw only when window is shown, not hidden
David Robillard
2020-03-09
Windows: Remove unused stores of rect
David Robillard
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