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AgeCommit message (Expand)Author
2020-10-14Fix cursor persisting into titlebar (Windows)HEADmasterJordan Halase
2020-10-14Fix missing default size in pugl_print_eventsJordan Halase
2020-10-14Explicitly declare all special methodsDavid Robillard
2020-10-04Move cube vertex data to the file where it is actually usedDavid Robillard
2020-10-04Use refresh rate to better drive example event loopDavid Robillard
2020-10-04Print all view hints in shader demo and hint testsDavid Robillard
2020-10-03Change FPS print format in demos for consistency with other outputDavid Robillard
2020-07-05Improve struct packingDavid Robillard
2020-06-13Add puglSetCursor()Jean Pierre Cimalando
2020-06-13Cleanup: Fix implicit conversion warnings with clangDavid Robillard
2020-06-13Cleanup: Fix uninitialised variablesDavid Robillard
2020-06-08Windows: Fix maximum sizeDavid Robillard
2020-05-16Add default and maximum sizeDavid Robillard
2020-05-16Use line comments where appropriateDavid Robillard
2020-05-16Use email address in copyright headersDavid Robillard
2020-05-16Fix file documentationDavid Robillard
2020-04-22C++ Demo: Fix sync optionDavid Robillard
2020-04-22C++ Demo: Fix help optionDavid Robillard
2020-04-06Implement puglSetTransientFor() for Mac and WindowsDavid Robillard
2020-04-04Shader Demo: Support both GL 3 and 4David Robillard
2020-04-04Shader Demo: Use a UBODavid Robillard
2020-04-04Shader Demo: Factor out version-dependent GLSL headerDavid Robillard
2020-04-04Shader Demo: Factor out animated rectangle definitionsDavid Robillard
2020-04-04Shader Demo: Explicitly set up alpha blendingDavid Robillard
2020-04-03Rewrite C++ bindingsDavid Robillard
2020-04-02Strengthen warningsDavid Robillard
2020-04-01Cleanup: Fix mismatched file commentsDavid Robillard
2020-04-01Replace puglShowWindow() with puglRealize()David Robillard
2020-03-31GL3 Demo: Fix conversion warningsDavid Robillard
2020-03-17Use clearer names for pointer eventsDavid Robillard
2020-03-16Embed Demo: Add timer to occasionally reverse spin directionDavid Robillard
2020-03-16Window Demo: Only redisplay on update when running continuouslyDavid Robillard
2020-03-15Unify event loop functions as puglUpdate()David Robillard
2020-03-15Add type and flags to worldDavid Robillard
2020-03-15Print events in Cairo demoDavid Robillard
2020-03-15Remove static data from Cairo demoDavid Robillard
2020-03-13Strengthen warningsDavid Robillard
2020-03-09GL3 Demo: Set up and tear down GL on PUGL_CREATE and PUGL_DESTROYDavid Robillard
2020-03-09GL3 Demo: Factor out GL setup and teardownDavid Robillard
2020-03-09Window Demo: Fix updating when not runnning continuouslyDavid Robillard
2020-03-09Cleanup: Remove unnecessary includesDavid Robillard
2020-03-08Add vsync command line options to demosDavid Robillard
2020-03-08Embed Demo: Simplify FPS counterDavid Robillard
2020-03-08Embed Demo: Only redisplay on input when not running continuouslyDavid Robillard
2020-03-08Add multiple window exampleDavid Robillard
2020-03-08Factor out cube drawingDavid Robillard
2020-03-08Move demo programs to examples directoryDavid Robillard