Age | Commit message (Expand) | Author |
---|---|---|
2020-03-01 | Cleanup: Fix includes | David Robillard |
2019-12-11 | GL3 Test: Use instancing | David Robillard |
2019-12-11 | GL3 Test: Spread out rectangles more | David Robillard |
2019-12-11 | GL3 Test: Calculate border color on the GPU | David Robillard |
2019-12-11 | GL3 Test: Move shaders to separate files | David Robillard |
2019-11-21 | Rename "backend" headers | David Robillard |
2019-11-18 | Cleanup: Remove unnecessary includes | David Robillard |
2019-11-18 | Add test utility function for logging errors | David Robillard |
2019-11-18 | Add error checking option to test programs | David Robillard |
2019-11-09 | Make pugl_gl3_test deterministic | David Robillard |
2019-11-09 | Add puglStrerror() and improve test program error reporting | David Robillard |
2019-11-03 | Add verbose option to test programs to print all events | David Robillard |
2019-11-03 | Fix duplicate word in error message | David Robillard |
2019-10-21 | Don't use compatible profile in pugl_gl3_test | David Robillard |
2019-09-07 | Add OpenGL 3 test program | David Robillard |