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Personal pugl branch for bug fixes and opening up to allow other render backends
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pugl_test.c
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2019-09-03
Replace size and aspect ratio init functions with dynamic ones
David Robillard
2019-09-03
Add swap interval hint
David Robillard
2019-09-03
Make pugl_test use a nested view and test focus and movement
David Robillard
2019-09-03
Add functions to get and set view size and position
David Robillard
2019-09-03
Add puglDispatchEvents()
David Robillard
2019-09-03
Add puglPollEvents()
David Robillard
2019-09-03
Move puglGetTime() to PuglWorld
David Robillard
2019-09-03
Add PuglWorld
David Robillard
2019-08-02
Clean up includes
David Robillard
2019-08-02
Test: Remove use of static data
David Robillard
2019-08-02
Replace puglIgnoreKeyRepeat() with a hint
David Robillard
2019-08-02
Test: Remove locale hacks
David Robillard
2019-08-02
Test: Configure GL in configure handler instead of main
David Robillard
2019-08-02
Test: Factor out FPS printer
David Robillard
2019-08-01
Add missing string termination
David Robillard
2019-07-31
X11: Support UTF8 in window titles
JP Cimalando
2019-07-29
Cleanup: Clean up includes and call IWYU in lint target
David Robillard
2019-07-29
Completely separate backends from platform implementation
David Robillard
2019-07-29
Add deprecation macro and deprecate puglInitResizable()
David Robillard
2019-07-28
Make enterContext take a drawing parameter like leaveContext
David Robillard
2019-07-26
Windows: Implement size constraints
David Robillard
2019-07-24
Unify key and character fields and separate text events
David Robillard
2019-07-23
Test: Move some generic code to a separate header
David Robillard
2019-07-23
Test: Move test programs to a subdirectory
David Robillard