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Personal pugl branch for bug fixes and opening up to allow other render backends
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Author
2020-03-31
Fix mismatched printf parameter types
David Robillard
2020-03-17
Use clearer names for pointer events
David Robillard
2020-03-16
Cleanup: Add missing includes
David Robillard
2020-03-16
Add timer events
David Robillard
2020-03-16
Make update test more tolerant
David Robillard
2020-03-15
Cleanup: Fix stale comment
David Robillard
2020-03-15
Unify event loop functions as puglUpdate()
David Robillard
2020-03-15
Add type and flags to world
David Robillard
2020-03-15
Cleanup: Fix indentation
David Robillard
2020-03-09
Add test for redisplays posted in the event loop
David Robillard
2020-03-09
Add PuglEventClient and puglSendEvent()
David Robillard
2020-03-09
Add test for basic view creation, exposure, and destruction
David Robillard
2020-03-09
Add create, destroy, map, and unmap events
David Robillard
2020-03-08
Enable double buffering by default
David Robillard
2020-03-08
Add vsync command line options to demos
David Robillard
2020-03-08
Move demo programs to examples directory
David Robillard
2020-03-08
Split graphical utilities out from test_utils.h
David Robillard
2020-03-08
Print when unknown events are received in tests
David Robillard
2020-03-08
Cleanup: Fix some conversion warnings
David Robillard
2020-03-07
Test: Don't reuse cube vertices for background
David Robillard
2020-03-07
Test: Fix cube rotation via mouse
David Robillard
2020-03-02
Strengthen ultra-strict warnings with clang
David Robillard
2020-03-01
Cleanup: Adjust some code to be more clang-format friendly
David Robillard
2020-03-01
Cleanup: Shorten event printing code
David Robillard
2020-03-01
Cleanup: Fix includes
David Robillard
2020-02-18
Cairo Test: Preserve clip rectangle for background fill
David Robillard
2019-12-11
GL3 Test: Use instancing
David Robillard
2019-12-11
GL3 Test: Update bindings to OpenGL 3.3
David Robillard
2019-12-11
GL3 Test: Spread out rectangles more
David Robillard
2019-12-11
GL3 Test: Calculate border color on the GPU
David Robillard
2019-12-11
GL3 Test: Move shaders to separate files
David Robillard
2019-12-09
Fix use of incorrect union element
David Robillard
2019-11-21
Rename "backend" headers
David Robillard
2019-11-18
Cleanup: Remove unnecessary includes
David Robillard
2019-11-18
Add test utility function for logging errors
David Robillard
2019-11-18
Add error checking option to test programs
David Robillard
2019-11-09
Fix various clang-tidy warnings
David Robillard
2019-11-09
Make pugl_gl3_test deterministic
David Robillard
2019-11-09
Add puglStrerror() and improve test program error reporting
David Robillard
2019-11-03
Remove redisplay flag and add puglPostRedisplayRect()
David Robillard
2019-11-03
Add pugl_print_events test program
David Robillard
2019-11-03
Add verbose option to test programs to print all events
David Robillard
2019-11-03
Fix duplicate word in error message
David Robillard
2019-10-21
Don't use compatible profile in pugl_gl3_test
David Robillard
2019-09-07
Add clipboard support
David Robillard
2019-09-07
Add OpenGL 3 test program
David Robillard
2019-09-03
Make event handler return a status
David Robillard
2019-09-03
Factor out parsing test options
David Robillard
2019-09-03
Rename remaining init functions
David Robillard
2019-09-03
Add puglSetClassName()
David Robillard
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