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authorJordan Halase <jordan@halase.me>2019-09-30 12:40:30 -0500
committerJordan Halase <jordan@halase.me>2019-09-30 12:40:30 -0500
commit7720920f7d7055191d5455935478f81d21605543 (patch)
tree5e58488059391f3a36083ab9cf1b5ac9cf278679
parent7ef2d257659cb1b56f9515c51ede29afb4abb226 (diff)
Fix formatting in readmeHEADmaster
-rw-r--r--readme.md9
1 files changed, 3 insertions, 6 deletions
diff --git a/readme.md b/readme.md
index fb47fca..3a761d8 100644
--- a/readme.md
+++ b/readme.md
@@ -11,9 +11,6 @@ Simple Asteroids clone in C as an exercise in game development.
This project is built with [CMake](https://cmake.org). On Windows, CMake must be manually configured to locate the include and library paths for SDL2.
Simplest way to build on most \*nix systems:
-
- 1. `mkdir build && cd build`
-
- 2. `cmake ..`
-
- 3. `make`
+1. `mkdir build && cd build`
+2. `cmake ..`
+3. `make`