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Personal pugl branch for bug fixes and opening up to allow other render backends
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Author
2019-09-07
Add OpenGL 3 test program
David Robillard
2019-09-03
Windows: Fix puglGetProcAddress() for OpenGL 1.1 functions
David Robillard
2019-09-03
Make almost everything return a status
David Robillard
2019-09-03
Make event handler return a status
David Robillard
2019-09-03
Factor out parsing test options
David Robillard
2019-09-03
Reorganize header and documentation into coherent sections
David Robillard
2019-09-03
Add puglSetWindowTitle()
David Robillard
2019-09-03
Rename remaining init functions
David Robillard
2019-09-03
Add puglSetClassName()
David Robillard
2019-09-03
Replace puglInitTransientFor() with puglSetTransientFor()
David Robillard
2019-09-03
Replace size and aspect ratio init functions with dynamic ones
David Robillard
2019-09-03
Move trivial deprecated implementations to header
David Robillard
2019-09-03
Move deprecated API to a separate section of the header
David Robillard
2019-09-03
Add puglGetWorld()
David Robillard
2019-09-03
X11: Factor out size hints calculation
David Robillard
2019-09-03
Use consistent naming conventions
David Robillard
2019-09-03
Windows: Fix configured size of child views
David Robillard
2019-09-03
Windows: Draw while application menu is open
David Robillard
2019-09-03
Windows: Improve resize smoothness slightly
David Robillard
2019-09-03
Add swap interval hint
David Robillard
2019-09-03
X11: Improve puglPostRedisplay() performance
David Robillard
2019-09-03
Windows: Improve puglPostRedisplay() performance
David Robillard
2019-09-03
Windows: Prevent event loop from running forever
David Robillard
2019-09-03
Make pugl_test use a nested view and test focus and movement
David Robillard
2019-09-03
Add functions to get and set view size and position
David Robillard
2019-09-03
Windows: Factor out window flag functions
David Robillard
2019-09-03
Add puglDispatchEvents()
David Robillard
2019-09-03
Add puglPollEvents()
David Robillard
2019-09-03
Move puglGetTime() to PuglWorld
David Robillard
2019-09-03
X11: Move input method to world
David Robillard
2019-09-03
X11: Move atoms to world
David Robillard
2019-09-03
Add PuglWorld
David Robillard
2019-09-03
Add puglHasFocus()
David Robillard
2019-09-03
Fix puglGrabFocus() to work between parent and children
David Robillard
2019-09-03
Windows: Fix class registration for multiple views
David Robillard
2019-09-03
Simplify hints implementation
David Robillard
2019-09-03
Mac: Dispatch expose events from drawing view
Michael Fisher
2019-09-02
Cleanup: Fix whitespace
David Robillard
2019-08-03
Add missing link flag to pkg-config files
David Robillard
2019-08-02
Fix repetition in README
David Robillard
2019-08-02
Mac: Disable annoying bell on tab or other special key presses
David Robillard
2019-08-02
Clean up includes
David Robillard
2019-08-02
Fix unnecessary conversions
David Robillard
2019-08-02
Test: Remove use of static data
David Robillard
2019-08-02
Replace puglIgnoreKeyRepeat() with a hint
David Robillard
2019-08-02
Test: Remove locale hacks
David Robillard
2019-08-02
Test: Configure GL in configure handler instead of main
David Robillard
2019-08-02
Test: Factor out FPS printer
David Robillard
2019-08-01
Add missing string termination
David Robillard
2019-07-31
Windows: Support UTF8 in window titles
David Robillard
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