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AgeCommit message (Expand)Author
2020-04-02Make puglGetVisible() take a const view argumentDavid Robillard
2020-04-02Make puglSetString() safe to call with equal source and destinationDavid Robillard
2020-04-02Add missing includeDavid Robillard
2020-04-01Increase space above field documentation slightlyDavid Robillard
2020-04-01Add types and documentation for all event typesDavid Robillard
2020-04-01Consistently use "view" terminology in APIDavid Robillard
2020-04-01Cleanup: Fix mismatched file commentsDavid Robillard
2020-04-01Add PUGL_BAD_PARAMETER statusDavid Robillard
2020-04-01Replace puglShowWindow() with puglRealize()David Robillard
2020-03-31GL3 Demo: Fix conversion warningsDavid Robillard
2020-03-31Mac: Fix various warningsDavid Robillard
2020-03-31Remove unused configuration optionDavid Robillard
2020-03-31Add format attribute to logError()David Robillard
2020-03-31Fix mismatched printf parameter typesDavid Robillard
2020-03-31X11: Don't wait for timeouts less than a millisecondDavid Robillard
2020-03-28Tolerate puglPostRedisplay() in configure handlersDavid Robillard
2020-03-18Reorder event struct definitions to match PuglEventTypeDavid Robillard
2020-03-17Use a more logical order for PuglEventTypeDavid Robillard
2020-03-17Use clearer names for pointer eventsDavid Robillard
2020-03-16Cleanup: Add missing includesDavid Robillard
2020-03-16Italicise the brief description of structs as with functionsDavid Robillard
2020-03-16Embed Demo: Add timer to occasionally reverse spin directionDavid Robillard
2020-03-16Simplify puglRequestAttention()David Robillard
2020-03-16Add timer eventsDavid Robillard
2020-03-16Cleanup: Remove unused includeDavid Robillard
2020-03-16MacOS: Fix semantics of puglUpdate() with negative timeoutDavid Robillard
2020-03-16MacOS: Move initial configure to just before mapDavid Robillard
2020-03-16X11: Dispatch a configure event before the map for child windowsDavid Robillard
2020-03-16Make update test more tolerantDavid Robillard
2020-03-16Separate cached configuration from frameDavid Robillard
2020-03-16Factor out dispatching configure events in the drawing contextDavid Robillard
2020-03-16Window Demo: Only redisplay on update when running continuouslyDavid Robillard
2020-03-16Only send update events when the view is visibleDavid Robillard
2020-03-15Cleanup: Fix stale commentDavid Robillard
2020-03-15Cleanup: Fix documentation linksDavid Robillard
2020-03-15Update event loop documentationDavid Robillard
2020-03-15Unify event loop functions as puglUpdate()David Robillard
2020-03-15X11: Factor out flushing pending exposuresDavid Robillard
2020-03-15Add type and flags to worldDavid Robillard
2020-03-15Cleanup: Add puglDispatchSimpleEvent() internal utilityDavid Robillard
2020-03-15Cleanup: Fix indentationDavid Robillard
2020-03-15Cleanup: Fix misleading variable nameDavid Robillard
2020-03-15Cleanup: Remove redundant PUGL_API declarationsDavid Robillard
2020-03-15X11: Simplify implementation slightlyDavid Robillard
2020-03-15X11: Read from server if necessary in puglDispatchEvents()David Robillard
2020-03-15X11: Don't use CAIRO_OPERATOR_SOURCE for blittingDavid Robillard
2020-03-15X11: Only enter drawing context if an expose is pendingDavid Robillard
2020-03-15X11: Update frame immediately on ConfigureNotifyDavid Robillard
2020-03-15X11: Factor out selection event handlingDavid Robillard
2020-03-15Move configure shortcut and frame update to common implementationDavid Robillard