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Personal pugl branch for bug fixes and opening up to allow other render backends
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Author
2020-04-19
Only set custom warnings flags with ultra-strict configuration
David Robillard
2020-04-19
Add major version to library names
David Robillard
2020-04-08
Remove deprecated pugl_stub_backend.h
David Robillard
2020-04-08
Remove deprecated backend headers
David Robillard
2020-04-08
Mac: Use high-resolution backing surfaces
David Robillard
2020-04-06
Implement puglSetTransientFor() for Mac and Windows
David Robillard
2020-04-04
Shader Demo: Support both GL 3 and 4
David Robillard
2020-04-04
Shader Demo: Use a UBO
David Robillard
2020-04-04
Shader Demo: Factor out version-dependent GLSL header
David Robillard
2020-04-04
Shader Demo: Factor out animated rectangle definitions
David Robillard
2020-04-04
Shader Demo: Explicitly set up alpha blending
David Robillard
2020-04-04
Fix mismatched printf parameter warning
David Robillard
2020-04-04
Update README
David Robillard
2020-04-03
Rewrite C++ bindings
David Robillard
2020-04-03
Mac: Use NSMakeRect over CGRectMake
David Robillard
2020-04-03
Remove glew.h compatibility header
David Robillard
2020-04-02
Switch to a submodule for autowaf and update to waf 2.0.19
David Robillard
2020-04-02
Remove waf in preparation for switching to a submodule
David Robillard
2020-04-02
Strengthen warnings
David Robillard
2020-04-02
Make puglGetVisible() take a const view argument
David Robillard
2020-04-02
Make puglSetString() safe to call with equal source and destination
David Robillard
2020-04-02
Add missing include
David Robillard
2020-04-01
Increase space above field documentation slightly
David Robillard
2020-04-01
Add types and documentation for all event types
David Robillard
2020-04-01
Consistently use "view" terminology in API
David Robillard
2020-04-01
Cleanup: Fix mismatched file comments
David Robillard
2020-04-01
Add PUGL_BAD_PARAMETER status
David Robillard
2020-04-01
Replace puglShowWindow() with puglRealize()
David Robillard
2020-03-31
GL3 Demo: Fix conversion warnings
David Robillard
2020-03-31
Mac: Fix various warnings
David Robillard
2020-03-31
Remove unused configuration option
David Robillard
2020-03-31
Add format attribute to logError()
David Robillard
2020-03-31
Fix mismatched printf parameter types
David Robillard
2020-03-31
X11: Don't wait for timeouts less than a millisecond
David Robillard
2020-03-28
Tolerate puglPostRedisplay() in configure handlers
David Robillard
2020-03-18
Reorder event struct definitions to match PuglEventType
David Robillard
2020-03-17
Use a more logical order for PuglEventType
David Robillard
2020-03-17
Use clearer names for pointer events
David Robillard
2020-03-16
Cleanup: Add missing includes
David Robillard
2020-03-16
Italicise the brief description of structs as with functions
David Robillard
2020-03-16
Embed Demo: Add timer to occasionally reverse spin direction
David Robillard
2020-03-16
Simplify puglRequestAttention()
David Robillard
2020-03-16
Add timer events
David Robillard
2020-03-16
Cleanup: Remove unused include
David Robillard
2020-03-16
MacOS: Fix semantics of puglUpdate() with negative timeout
David Robillard
2020-03-16
MacOS: Move initial configure to just before map
David Robillard
2020-03-16
X11: Dispatch a configure event before the map for child windows
David Robillard
2020-03-16
Make update test more tolerant
David Robillard
2020-03-16
Separate cached configuration from frame
David Robillard
2020-03-16
Factor out dispatching configure events in the drawing context
David Robillard
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