Age | Commit message (Expand) | Author |
---|---|---|
2020-04-04 | Shader Demo: Support both GL 3 and 4 | David Robillard |
2020-04-04 | Shader Demo: Use a UBO | David Robillard |
2020-04-04 | Shader Demo: Factor out version-dependent GLSL header | David Robillard |
2019-12-11 | GL3 Test: Use instancing | David Robillard |
2019-12-11 | GL3 Test: Use core profile in shaders | David Robillard |
2019-12-11 | GL3 Test: Use camel case for shader variables | David Robillard |
2019-12-11 | GL3 Test: Calculate border color on the GPU | David Robillard |
2019-12-11 | GL3 Test: Move shaders to separate files | David Robillard |